Interactive, Job tutorials, optimal Openers and Rotation overlays for Job Mastery.
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Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
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Changelogs
Version 0.80
P A L A D I N
Version 0.73
B A R D
Fixed an issue where the Warrior intro text was delayed for 5 seconds instead of 50 milliseconds.
Fixed an issue where all guides and text wouldn't instantly end when switching Jobs.
Version 0.50a
M O N K
Version 0.45b
Added an annotation to RPR's 2m Burst.
The bug report page helped me realize a simple and painfully obvious oversight on my part.
Users should no longer need to enter and exit combat for commands or resolution changes to update.
Version 0.45a
Fixed a missing annotation in Reaper's opener.
Fixed a missing image in the /e /opener command for Reaper that was present in /e /rotationguide.
Improved the alignment of some text in the Warrior /e /rotationguide intro.
Version 0.45
R E A P E R
All commands for RPR have been added.
Fast Shroud, Double Shroud (120.5s Loop) has been implemented.
Fixed some miscellaneous spelling and grammar errors.
Improved Alert timing and overlap.
Version 0.40
D R A G O O N
Fixed the location of Plunge in the DRK 1 minute burst sequence.
Version 0.35a
Fix for Blood Weapon Windows. The way I looked for Weaponskills under Blood Weapon was flawed. You receive mana and blood as long as the Enhancement icon is in the Tray.
Version 0.35
D A R K K N I G H T
All Commands for DRK have been added. Of note, the Job Guide will not let you progress until you land 5 Weapon Skills under Blood Weapon.
Version 0.30a
Improved Summoner Rotation Loop images.
Version 0.30
S U M M O N E R
Fixed an issue where fast CPUs would sometime draw text before (and below) the textbox.
Fixed a text display error during the Automaton Queen section of the MCH Job Guide.
Implemented changes to the MCH Rotation Loop (post opener) after feedback from MCH mains.
Increased the window for executing the MCH Opener by half a second (500ms).
Text Boxes will no longer appear after the Opener (blocking player keybinds) during the Rotation Loop.
If you successfully complete your opener the HUD will simply switch to the full Rotation.
Version 0.25a
Fixed a directory to a test reopener image instead of the repository.
===Troubleshooting=== Enable all Battle text in one of the in-game chat tabs. You do not need to have the Tab selected. Ensure that you have at least one text tab that displays /e aka /echo text. Echo a command to yourself by adding /e before it. Example: /e /opener Enable Borderless Windowed or Windowed Mode before entering a command. You do not need to use potions to complete openers.
===Known Issues=== It may take a second or two to stream an overlay for the very first time. Images are pulled from imgur and then stored for future use. This "mod" pins an image over the game and does not directly interface with it. It reads the text log generated by the chat to function.
===Performance=== I suspect some of you will worry about the performance cost of the enormous wall of triggers that appear when you import this but not only are triggers locked to each job, they are locked by cascading variables similar to a state machine.