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Changelogs
Version 1.2.0
Added option that binds sitting camera to head bone for more accurate first person view.
Version 1.1.0
Updated alignments to reduce clipping.
Version 1.0.1.0
Fix to incorrect Male Miqo'te file causing camera issues.
Version 1.0.0.0
Initial Release.
An approach to getting minions on your head with /beckon, by redirecting the shoulder bind points to the head bone.
Works on all races, some race/minion combos will have more clipping than others.
Includes a variant where sitting camera is bound to the head bone. This results in the camera janking when poses change, but it does center on the head.
IMPORTANT notes: 1)As this redirects the game's default shoulder bind points, this WILL break anything that relies on those. 2)The old shoulder bind points have been moved to the following binders: right- 200 left- 201 3)I have included patches for the two armor sets I could think of that use them: Abyssos ilvl 90 master crafted set(augmented wolfram, saurian, cashmere) 4)Do not use this in the default collection, it will break vfx for lalafell and may have further ramifications if npcs use the base skeletons. I recommend using this in personal collection or specific named collections. 5) This has only been tested in Penumbra and I do not know if it work in Textools. If you try to force stuff in and it breaks your game I cannot assist.
Finally, if you encounter any Vanilla VFX that are rendering incorrectly(effects on your head instead of shoulder is most likely) please leave a comment so I can add patched VFX to the mod. :D