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Changelogs
Version 2.0
Updated to Reshade
Version 1.1
Some small tweaks and load order fixes
My second gameplay preset. This one is quite a bit more vibrant and slightly more "vanilla" compared to my Epic preset.
Contrast, saturation and a small amount of bloom without overdoing it, in order to remove the "washed out" look the vanilla game has and enhance lighting. (Even though bloom is kept to a minimum some bloom bleed from the UI is unavoidable. If you don't mind a slight dark outline to your UI, you can turn on occlusion assistance under the KeepUI shader to completely eliminate this.)
A nice balance of sharpness, to define and bring out details.
Ambient occlusion [SSAO] - Turn this off if you're struggling with framerate.
A subtle and natural DoF as well as ADoF, the latter being intended mostly for screenshots. Both of these can be toggled on and off whenever you wish.
Anti-aliasing via BIAA to reduce the jaggedness of foliage and other objects.
Use Lightroom to adjust gamma or black level depending on your monitor settings if needed.