Utilities
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Add and remove mods with ease, without having to worry where you put your files.
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Browse, extract, and replace game files with this tool.
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The ultimate mod editor for Final Fantasy XII The Zodiac Age.
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Zodiac Planner - Custom License Boards
Create your own license boards or edit existing ones and use them in the game.
- 9.1MB
- 303
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Zodiac Planner - Custom License Boards
Create your own license boards or edit existing ones and use them in the game.
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Randomizes the game's treasures, shops, enemies, music, and much more!
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FF12 VM Script Decompiler and Compiler
This tool can decompile FF12 VM binary scripts into c-like high level language and compile them back. Additional tools are included in the package.
- 1.2MB
- 84
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FF12 VM Script Decompiler and Compiler
This tool can decompile FF12 VM binary scripts into c-like high level language and compile them back. Additional tools are included in the package.
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UNSUPPORTED: Use the Battle Pack Editor! Edit what licenses do! Which includes the Name, LP Cost, License Group, and the different equipment/magicks/technicks/effects given!
- 42KB
- 66
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UNSUPPORTED: Use the Battle Pack Editor! Edit what licenses do! Which includes the Name, LP Cost, License Group, and the different equipment/magicks/technicks/effects given!
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Sounds of Ivalice - Audio Replacement Tool
Replace music, sound effects, (and hopefully soon) voice lines easily with this tool.
- 607KB
- 32
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Sounds of Ivalice - Audio Replacement Tool
Replace music, sound effects, (and hopefully soon) voice lines easily with this tool.
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This tool allows the editing, adding, and removing the treasure chests located throughout the game and packaging the changes into vortex and draklab(untested) compatible mods.
- 2.7MB
- 28
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This tool allows the editing, adding, and removing the treasure chests located throughout the game and packaging the changes into vortex and draklab(untested) compatible mods.
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This is a mod development tool to convert FFXII models and textures to and from common formats.HD texture formats can be produced, meshes can be completely remodelled and assets can be injected directly to and from the VBF, all with ease and haste.A command line and GUI version of the tool are available.
- 2.4MB
- 27
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This is a mod development tool to convert FFXII models and textures to and from common formats.HD texture formats can be produced, meshes can be completely remodelled and assets can be injected directly to and from the VBF, all with ease and haste.A command line and GUI version of the tool are available.
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A simple dds.phyre <-> dds converter. It supports resized textures as well as changing texture format (compression type, etc). Tested with FFX/FFX-2 HD, FFXII TZA, some Falcom titles (Kiseki series from Cold Steel 1 to Hajimari), but most likely works with other phyre engine games. Supports only DX11 (so basically a PC) platform.
- 27KB
- 19
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A simple dds.phyre <-> dds converter. It supports resized textures as well as changing texture format (compression type, etc). Tested with FFX/FFX-2 HD, FFXII TZA, some Falcom titles (Kiseki series from Cold Steel 1 to Hajimari), but most likely works with other phyre engine games. Supports only DX11 (so basically a PC) platform.
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This mod adds every single available ability in the game, enemy, unused, etc into your Techniques menu, all becoming available when you unlock Rabanastre.
- 6KB
- 7
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This mod adds every single available ability in the game, enemy, unused, etc into your Techniques menu, all becoming available when you unlock Rabanastre.
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Tool for mass editing augments in unpacked EBP files, i.e. can be used for removing Anti-Libra or Accuracy Boost (Ignore/Null Evade).
- 35.0MB
- 4
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Tool for mass editing augments in unpacked EBP files, i.e. can be used for removing Anti-Libra or Accuracy Boost (Ignore/Null Evade).
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Tool for mass editing AI in unpacked EBP files, i.e. can be used for replacing Accuracy Boost when an enemy gets under 50% HP.
- 35.0MB
- 2
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Tool for mass editing AI in unpacked EBP files, i.e. can be used for replacing Accuracy Boost when an enemy gets under 50% HP.