A mod that replaces and merges Vaan's Vanilla model with other models in the game.
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Changelogs
Version 2.0.1
Updated some of the geometry of Bergan's model, mitigating the "third trimester" look the model had around the torso area slightly.
Version 2.0.0
Updated all models to have the missing hand and face files that were nestled away in a subfolder, then subsequently edited the hands out. (The earlier versions of the models where I didn't edit these separate hand/face files were causing the vanilla hands to show under/over top the replacement geometry in most instances.)
Version 1.2.2
Fixed and added back some of the problematic geometry to Rasler's King armor that dangles in front of his pelvis.
Version 1.2.1
Fixed the physics on Reks' collar, as well as fixed the blending on the neck seam between Vaan's head and Rek's body that was causing see through geometry.
Version 1.2
Added Bergan's Judge armor as an option.
Version 1.1
Added Rasler's King armor as an option.
Version 1.0
Initial Version Release.
Added Reks' Knight armor as an option.
Vaan Model Replacer:
Just a model replacement mod that takes Vaan's Vanilla character mesh, and swaps it with other models that I feel look cooler.
Could not have been possible without the help from: Dabitto For his various help learning Houdini. Everyone else in the FFXII Modding Discord for providing support as I learned how to do this.