About this mod
Configuration file for Xeavin's Lucky Loot that adds items to every location in the game
- Requirements
- Permissions and credits
Right now only items, equipment and loot are included as lootables (magics, technicks, gambits, key items and misc items are excluded).
Every location has two groups of items added, one "local set" based on the enemies and chests in the area and another one "extra set" based on the tier or level assigned by me, that level is based either on the foes present there and in surrounding areas, or by hand in case of cities. Items added from the "extra set" should be twice as rare or difficult to obtain as items from the "local set".
In the case of the extra set, the items are divided in groups of five, and only one of the five items in each group is randomly selected to be found every time the game is launched.
There is an options file located in "%mod directory%\x64\scripts\config\ILLCFG\options.lua" where you can change the rate at which the items will appear. It ranges from 2 (very easy) where you'll find items at a very high rate, to 8 (insane) where finding items should be almost impossible.
The default rate is 5 (normal), at that rate the maximun chance of finding items at any location goes from 9-10 % for areas with enemies and 4-5 % for safe areas as cities and teleport/save crystal.
Info files are included for every location where you can see the names of the items available as well as the base chances assign to them for normal mode.
Those files can be found in "%mod directory%\x64\scripts\config\ILLCFG\byLocation\locationname\%sublocation%.info"
Special Thanks
Many thanks to the people that made this possible with their amaizing work: