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Last updated
Original upload
Created by
Bartz24Uploaded by
Bartz24Virus scan
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Archived files
The files in this section are for reference only and are no longer supported by the mod author. Please ensure you are using the latest version before asking for support with this mod.
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- Chops from important items. Lowered chops to 5000 and added a buy max to chopmaster
+ 4 new side quest checks for desert patient and stone of condemner. Bergan now required for the Stone.
+ Safety check to program
+ Tomaj will say the version for safety -
Added Wind Globe and Wind Vane
Added main character randomization
Vanguard now includes boss rewards up to "rank" 4 (gives a reason to fight bosses)
Normal hunts are now roaming to start. Elite still need accepting -
Added a lot of side quest key items. Only things not included now are Hunt Club, Cockatrice, and Fishing.
Added a hint system. Talk to the moogle cartographers. Based on Sky Pirate's Den and Dusty Letter.
Fixed a few other bugs. I forget :) -
Added treasure rando.
Added license board rando and starting board rando.
Fixed character rando not working sometimes.
Fixed hint system being terrible. -
Fixed starting boards off not working correctly.
Buffed treasures. Less crappy consumables and especially knots of rust. More gil.
Added character scaled logic flag where logic will give character checks earlier and throughout instead of all at the end. -
Fixed exception with certain flags on/off.
Fixed Rogue Tomato reward always available. -
Fixed treasure respawning again.
Fixed duplicating key item based equipment.
Updated licenses boards.
Adjusted treasure content balance. Most notably lower gil. -
Forgot to mention last update: Fixed cactus flower turn in check having bugged logic causing softlocks.
Fixed errors on fresh installs of randomizer.
Added guest removal by talking to Montblanc.
Changed Reddas requirements to also need Cid 1 (Draklor). -
Fixed wyrm philosopher check being inaccessible if you have the ageworn key
Fixed 3 fragments removing the grimy fragment side quest if finished early
Adjusted project settings to avoid setting off anti-virus software -
Added shop, treasure, reward, and bazaar rando (not shuffle)
Removed dll compression/merging to avoid setting off anti-virus software -
Added Shops in Same Area flag
Fixed Mosphoran floating platforms not spawning
Fixed Bomb King path staying blocked
Fixed hints being useless
Lowered airship shops to 10 each
Balancing to remove low cost but high end items from shops
Nerfed rewards overall -
Added treasure tracker. Turns on when overlay map is open and treasures spawned in the area,
Added Same Shops in Same Area to presets -
Bosses and hunts now drop EXP and more LP on average
Added EXP Multiplier and LP Multiplier tweaks
Added depth level multiplier flag to allow key items to placed more likely in deeper chains
Item placement step should only take up to a few minutes now. -
0.3.4 - Hotfix for split EXP/LP not working and Mandragoras
Bosses and hunts now drop EXP and more LP on average
Added EXP Multiplier and LP Multiplier tweaks
Added depth level multiplier flag
Item placement step should only take up to a few minutes now. -
Fixed logic blocking key items for espers behind that esper
Fixed treasure tracker not working in areas with missables
Fixed unique shops not being unique
Removed ribbons and elixirs from shops
Increased Flans boss EXP/LP -
Increased EXP/LP on bosses/hunts especially for early game
Decreased default EXP multiplier to 1x
Rogue Tomato, Ghis/Cid1 EXP/LPadjusted
Gave Uratan Eater EXP/LP boss scaling
Elixirs/Megalixirs 4x more common
Writ of Transit less likely in low rank areas -
Added flags for hint system to include equipment and abilities
Flowering Cactoid and Enkelados hunts now require their key items to complete
Fixed crossbows not being included in randomization
Removed Excalibur from shops -
Major changes to the randomizer.
New UI, flags, and logic.
Includes equipment stat rando and music rando. Music packs for music rando are downloaded from the Google Sheets linked on the main Nexus page. -
-Fixed monograph bazaars not working
-Fixed hints for key items not working
-Fixed Outpost glints and Ktjn rewards not working correctly -
-Equipment stats have been rebalanced
-Improved treasure and trophy hints
-Fixed shops having a lot of the same items
-Fixed Loremaster board having an incorrect battle lore
-Fixed Omega reward being set to the wrong reward
-Fixed some trophy rewards -
FF12 Open World Randomizer 0.7.4
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Date uploaded02 Oct 2022, 3:10PM
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File size48.7MB
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Unique DLs-
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Total DLs-
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Version
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-Added Vaan to the party member shuffle pool
-Added Starting inventory rando flag
-Added Starting Teleport Stones flag
-Separated the flags for EXP/LP mult between normal and boss-like enemies
-Various bug fixes and improvements -
FF12 Randomizer 0.8.1
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Date uploaded10 May 2024, 3:08AM
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File size48.3MB
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Unique DLs-
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Total DLs-
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Version
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NOTE: If the last time you played was through the Vortex Mod Manager...uninstall the old randomizer first!
-No longer requires the Vortex Mod Manager
-Overhaul of nearly all systems
-QoL added for treasures on the minimap
-Systems Access -
-Fixed unbeatable seeds when flags are disabled.
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Fixed checks resetting and/or getting locked -> Shadestone, Dalan Sword of Order, Eksir Berries, Dawn Shard, Larsa/Crossbow, Lente's Tear, Sword of Kings, Sandalwood checks
Fixed Barheim before escape breaking tube fuse check
Fixed Balzac disappearing -
FF12OpenWorldRandomizerAlpha-1.7z
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Date uploaded30 May 2021, 2:31AM
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File size1.3MB
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Unique DLs-
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Total DLs-
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Version
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Initial Release
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-Fixed dialog around sunstone check.
-Updated Tomaj's intro message.
-Fixed Vanguard preset not changing Clan Espers max for key items.