About this mod
Added Chemist, Squire, Black Mage, and White Mage classes.
These are just to start, eventually and slowly, I want to add more FFT classes to the mod.
- Permissions and credits
- Changelogs
- Growth stats: 0.5 points
- Base stats: 5 points
- Speed growth: 0.33
- Base speed: 8 points
- Ability power: 0.15 - 0.2
Unlock requirements:
- Chemist - Wizard (3) and Mender (3)
- Squire - Mercenary (6)
- White Mage - Chemist (3), Plague Doctor (5), & Mender (10)
- Black Mage - Chemist (3), Alchemist (6), & Wizard (9)
CHEMIST
An expert in the use of items to recover HP or remove vexing status ailments. The basic mage job where all mage classes start.
Ability: Consumables
Abilities
- Potion - Single target fixed heal
- Hi-Potion - Single target fixed heal
- X-Potion - Single target fixed heal
- Ether - Single target fixed mana restore
- Hi-Ether - Single target fixed mana restore
- Elixir - Restores fixed hp and mp
- Remedy - Cleanse
- Phoenix Down - Revives an ally
- Holy Water - Single target holy damage
- Acid Bomb - AOE magical damage, defense down, & poison
- Toxic Bomb - AOE magical damage, resistance down, & mute
Passives
- Nimble Hands - Item Potency & Quick Fingers
- Magical Intuition - Mind Expert & Resistance Expert
Counter
- Fleet of Foot
SQUIRE
This job serves as the foundation for all other physical job classes, forming the first step on the road to becoming a legendary warrior.
Ability - Fundaments
Abilities
- Focus - self buff: attack
- Rush - Charge attack
- Stone - Ranged physical attack
- Salve - Cleanse
- Rend Armor - Single target physical damage & defense down
- Tailwind - Single target: haste
- Chant - Single target heal
- Steel - Single target buff: attack & crit
- Shout - Self buff: attack, magic attack, haste, & crit
- Ultima - Single target magical damage
- Defend - Defend self
Passives
- Basic Training - Sturdy Grip & Health Expert
- Improved Training - Equip All & Lucky
Counter
- Counter Attack
WHITE MAGE
A warrior who taps into the powers of the divine, using White Magicks to cast spells of recovery and protection.
Ability - White Magick
Abilities
- Cure - AOE heal
- Cura - Single target heal
- Curaga - Heal all allies
- Esuna - Cleanse
- Raise - Revives an ally
- Arise - Revives an ally
- Reraise - Single target buff: revive
- Regen - Single target buff: heal
- Protect - Single target buff: defense
- Protectja - AOE target buff: defense
- Shell - Single target buff: resistance
- Shellja - AOE target buff: resistance
- Wall - Single target buff: defense & resistance
- Holy I - Single target holy damage
- Holy II - Single target holy damage
- Sky's Blessing - Buffs and heals all allies
Passives
- Mighty Breeze - Blessed One & Mana Font
- Shining Light - Legendary Healer & Mana Expert
Counter
- Total Shield
BLACK MAGE
A warrior who uses Black Magicks to channel elemental powers into powerful offensive spells.
Ability - Black Magick
Abilities
- Fire - AOE fire damage
- Thunder - AOE thunder damage
- Blizzard - AOE ice damage
- Quake - AOE earth damage
- Fira- Single target fire damage
- Thundara - Single target thunder damage
- Blizzara - Single target ice damage
- Quakara - Single target earth damage
- Firaga - Fire damage all enemies
- Thundaga - Thunder damage all enemies
- Blizzaga - Ice damage all enemies
- Quakaga - Earth damage all enemies
- Poison - Single target poison
- Overwhelm - Single target blind, mute, & cripple
- Flare - Single target magical damage
- Ragnarok - Magical damage all enemies
- Death - Single target instant KO
Passives
- Spell Precision - Smart Casting & Boon
- Magic Affinity - Economy & Double Cast II
Counter
- Evade Magic