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This mod contains 28 new vanilla-like starting ship layouts, complete with custom weapons, polished art, and lore.
- 22.8MB
- 1
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This mod contains 28 new vanilla-like starting ship layouts, complete with custom weapons, polished art, and lore.
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This mod replaces "The Lanius Cruiser" with the flagship seen at the end of the game.
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SilentStorm's Custom Ship Icons (Hyperspace required)
This mods adds new custom ship icons on the beacon map, which get replaced automatically with a script depending on which ship you are currently playing. I also replaced the boss icon which always looked weird to me. Requires Hyperspace version 1.8.0+ to work, please update if necessary!
- 76KB
- 2
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SilentStorm's Custom Ship Icons (Hyperspace required)
This mods adds new custom ship icons on the beacon map, which get replaced automatically with a script depending on which ship you are currently playing. I also replaced the boss icon which always looked weird to me. Requires Hyperspace version 1.8.0+ to work, please update if necessary!
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This mod is very cheaty! It will make things ridiculously easy for you. This mod does many things to make the game extremely easy.
- 15KB
- 48
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This mod is very cheaty! It will make things ridiculously easy for you. This mod does many things to make the game extremely easy.
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Patches START_BEACON to allow "Build Your Own Ship" and "Disable Rebel Pursuit" to work together.
- 2KB
- 16
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Patches START_BEACON to allow "Build Your Own Ship" and "Disable Rebel Pursuit" to work together.
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Thruster Glow for all ships (Hyperspace required)
Adds animated thruster glow to fed enemies/neutrals (including pirates) as well as to the stealth cruisers. Requires Hyperspace to work.
- 12KB
- 2
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Thruster Glow for all ships (Hyperspace required)
Adds animated thruster glow to fed enemies/neutrals (including pirates) as well as to the stealth cruisers. Requires Hyperspace to work.
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This mod adds a new ship - The Federation Carrier - to the game, that is largely based on drone warfare! Based on original hull design by R4V3-0N.
- 2.2MB
- 12
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This mod adds a new ship - The Federation Carrier - to the game, that is largely based on drone warfare! Based on original hull design by R4V3-0N.
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The 1.6 update for FTL included replacing a lot of UI elements in the game, that had words, with elements that have symbols, such as evasion or oxygen, or the ship management button, so the game could be easier translated. If you want the old style back, this mod tries to reverse the changes as much as possible.
- 1.6MB
- 13
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The 1.6 update for FTL included replacing a lot of UI elements in the game, that had words, with elements that have symbols, such as evasion or oxygen, or the ship management button, so the game could be easier translated. If you want the old style back, this mod tries to reverse the changes as much as possible.
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The vanilla Kestrel has a slightly different colour scheme than all the other Federation ships. This simple mod replaces type A and type C of the classic ship with a new recoloured version that actually uses the more saturated and lively colours found on all the other ships of The Federation!
- 509KB
- 1
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The vanilla Kestrel has a slightly different colour scheme than all the other Federation ships. This simple mod replaces type A and type C of the classic ship with a new recoloured version that actually uses the more saturated and lively colours found on all the other ships of The Federation!
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The Klingonn Bird of Prey, K'Vort class.
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Halo UNSC Warrior and M.A.C. Weapons
This mod adds a slimmed down version of the Halo UNSC Warrior class destroyer ship and it's weapons systemsThis was made for my sweet girlfriend but she thought others may enjoy it too so now it's here!
- 706KB
- 12
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Halo UNSC Warrior and M.A.C. Weapons
This mod adds a slimmed down version of the Halo UNSC Warrior class destroyer ship and it's weapons systemsThis was made for my sweet girlfriend but she thought others may enjoy it too so now it's here!
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UI Expanded Enemy Window 1.2 - Fixed for 1.6
Fixed version of kartoFlane's Expanded Enemy Window for 1.6.x FTLAdjusted background image to accommodate moved text in 1.6.x of FTL
- 77KB
- 0
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UI Expanded Enemy Window 1.2 - Fixed for 1.6
Fixed version of kartoFlane's Expanded Enemy Window for 1.6.x FTLAdjusted background image to accommodate moved text in 1.6.x of FTL
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A ship sent by the Republic to help its ally the federation.
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Better Planets and Backgrounds
Planet and Background replacer and lots of new ones. use version 1.2.2 to only have 3 hubble backgrounds, use version 1.3.2 to have 62 new HUBBLE backgrounds
- 57.1MB
- 74
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Better Planets and Backgrounds
Planet and Background replacer and lots of new ones. use version 1.2.2 to only have 3 hubble backgrounds, use version 1.3.2 to have 62 new HUBBLE backgrounds
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The mighty Klingon D7, feared by its enemies during the 23rd century.
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Rocinante and crew from The Expanse
The Expanse in FTL. 6 versions of the Rocinante from The Expanse added to FTL. Every name of every character from the show or books added as well. Compatible with Advanced Edition.
- 1.2MB
- 31
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Rocinante and crew from The Expanse
The Expanse in FTL. 6 versions of the Rocinante from The Expanse added to FTL. Every name of every character from the show or books added as well. Compatible with Advanced Edition.
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An expansive mod for the game FTL: Faster Than Light. Adds over 500 new enemies, over 100 new weapons and 100 new drones! Also expands heavily on the lore, with new factions, sectors, and races included in an immersive new galaxy and story.
- 417.4MB
- 284
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An expansive mod for the game FTL: Faster Than Light. Adds over 500 new enemies, over 100 new weapons and 100 new drones! Also expands heavily on the lore, with new factions, sectors, and races included in an immersive new galaxy and story.
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Star Trek - The end of the 24th Century
This mod is built upon FTL Supremacy. It replaces the FTL- Federation ships with Starfleet vessels from Star Trek and also adds weapons and sounds from the Star Trek Universe.
- 19.1MB
- 27
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Star Trek - The end of the 24th Century
This mod is built upon FTL Supremacy. It replaces the FTL- Federation ships with Starfleet vessels from Star Trek and also adds weapons and sounds from the Star Trek Universe.
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This mod slows down the rebel pursuit by 100000 turns.
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Normandy for your Mass Effect needs...
News & Updates
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User Profile and Direct Messaging Improvements
Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.
This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...- 303 Comments
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What’s been going on recently with the Nexus Mods site?
We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.
We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.
A...- 140 Comments
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Mod Author Premium Rewards are here
In our last article on this project, we covered the milestones that Mod Authors would need to achieve with their Unique Downloads (UDL). Now we are finally following up with what the system will look like and a bit more on how it's going to work. First, a bit of a refresher.
What are we doing?
We can now afford to give mod authors Free Premium. Yay! Mod authors will now be given Free Premium time as direct rewards for their contributions to the site without needing ...- 199 Comments
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We launched our Donation Points System in 2018 to give back to the mod authors on Nexus Mods who have given so much to all of us in our community. To date, we have paid out over $7 million USD to our mod authors via this system. The DP system allows authors to earn points which they could redeem for PayPal payouts, discounted games and, until recently, discounted Premium Memberships. These included Lifetime Premium Memberships, which is something we stopped selling back in 2021 for our nor...
- 436 Comments
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A beast of monstrous proportions is approaching. We spotted it a while back, lumbering over the horizon. It has since picked up such momentum that its arrival is now upon us.
The site will hit 10 billion file downloads today.
This is an epic milestone for Nexus Mods and the modding community. To put this number into perspective:
If every download were a footstep, you could walk to the moon 11 times (1), or walk The Seven Thousand Steps (2) to High Hroth...- 162 Comments
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For the last 6 months, the new App Team have been working hard on laying the foundations for our next-generation mod manager - the Nexus Mods App. There isn't anything fancy to show just yet, but we'd like to share an update with you all on the technical choices and design decisions we've made so far.
This video was originally streamed as part of C3: Community Creation Con on 2 Feb 2024, but in case you missed it (or simply weren't interested in a conference around Bethesda games) we...- 123 Comments
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Notifications System further updates
This is a follow-up on yesterday's update to the Notifications System covered in our last news post. We want to address some of the pain points users will have experienced and what improvements we have made as a result of your feedback.
The new system was sending notifications for new comments on tracked mods. This was an error and we switched this off but 300,000 notifications of this type were delivered. We cannot easily delete these and you will see these if you are logging in f...- 196 Comments
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Notifications System Improvements
This post is a follow-up on the ongoing system changes we have been making to further improve our site performance and user experience.
Once you’ve read through it, please feel free to leave your feedback, thoughts or suggestions. Any off-topic posts may be removed or moderated; if you’d like to make an unrelated suggestion please use our feedback board.
What are we doing?
We’re updating our notifications system so that it better handles our curre...- 179 Comments
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Introducing: The Porpoise and The King
Today we're announcing some new additions to the Community Team. You may have seen their names here and there on the website already but I hope you will join me in giving a warm welcome to Amber (spamPorpoise) and Charlie (JustThatKing). Charlie is joining us as a Community Manager and Amber is taking on our newly created role of Customer Support Specialist. Here's a little Q&A we put together for the occasion.
Welcome, Amber and Charlie. Why don’t you both tell us a bit about...- 31 Comments
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Update 9 Jan 2023
This change is now live for all users. You can view the new preferences section here.
As part of our ongoing work to update the Nexus Mods website and services, we will be making some changes to separate the “site preferences” and “content” pages that can be found under “My Nexus Account”. This is the first step in our efforts to consolidate the various places around the website where you can change different account preferenc...- 66 Comments
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BBCode update for mod pages and comments
We've got an important bug fix that we're going to be squeezing in before Christmas that may cause some minor problems with how mod pages, comments (and other content that uses BBCode) are displayed. The update was initially released yesterday but we have since rolled it back as it introduced a breaking change to content containing certain use cases of spoiler tags.
Our biggest concern is that this problem occurs in the description of many popular mods so we've delayed the release ...- 86 Comments
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Summary
Recently we let you all know about an update we planned to make to our forum software. Our previous forum software, unfortunately, was extremely out-of-date and was really holding us back on being able to make quick and tangible updates to the Nexus Mods website. We've now finished this update and this article is going to explain what's changed, why we made the change and what you can expect in the short- to mid-term because of this change.
The New Forum <...- 111 Comments
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Update - 21st November. Forums are once again live. Please post any forum-related feedback here.
The Forums will be going down for extended maintenance on Monday 13th November. This downtime is likely to extend until Tuesday 21st November.
After 20 years in existence, the forums are getting an update. While some planned changes will affect the forums visually and functionally, most of this work is on the back-end, to uncouple the forums from a variety of connected service...- 221 Comments
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The New Blur Setting for Adult Content is Here
We've added a new option to your Content Blocking settings which enables adult content but blurs out the tiles and images by default.
It's fair to say this is a feature a lot of users really wanted for browsing the website and it has been the most upvoted suggestion on the feedback board since we opened it earlier in the year.
This new feature will show adult mods and media in search results and on the listing pages (e.g. the game homepage with the Hot Files) but the ...- 277 Comments
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Starfield Vortex Support Updated
Hotfix Update 2023-09-22 20:48 GMT
A hotfix update has been released to temporarily disable some of the new features in this extension. Please see the pinned comment for more information.
Starfield mods have racked up an impressive 14 million downloads since the game launched 2 weeks ago and we're super excited to see all the mods being shared. Over 400,000 users have used Vortex to install and manage their mods since then and we've been working on an update based on th...- 261 Comments
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The future of Vortex and the Nexus Mods app
Back in October 2022, we announced the arrival of Tim (Halgari) to the Nexus Mods team. We touched briefly on the future of Vortex and potential 2.0 updates. Things went a bit ‘stealth mode’ after that, so now it’s time to give more of an update on how the team has developed and how we see the next generation of mod management. This is going to be a long one, so buckle up!
A brief history of Vortex
Development of Vortex first began all the way back in 2016. At...- 509 Comments
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We're hiring senior back-end web developers
We're always working on creating tools and experiences which continue to support a positive modding community, make modding more accessible and give creators the ability to share their own creations. To help us achieve our mission, we're looking to hire new talented back-end web developers to join us at our office in Exeter, UK.
Working at Nexus Mods means the projects you help bring to life will be used by millions of gamers worldwide each month, with a wealth of feedback coming di...- 0 Comments
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Introducing our new Community Team Lead: Demorphic
Today we would like to introduce you to the latest addition to your Community Management team at Nexus Mods, Demorphic (a.k.a. Mat). Mat has joined us in a new role as Community Team Lead and will be spearheading our existing team.
Welcome to the team Mat! Could you please introduce yourself and tell us a bit about your background?
Hello, great to be here after lurking around the community for a few weeks! I recently joined the Nexus Mods team in Exeter, UK. It’s a ...- 91 Comments
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AI-Generated Content in Modding
The recent advances in AI technology have been a hot topic in the community and the gaming industry as a whole over the past few months and we're getting more and more questions from you about how we feel about it.
TL:DR - AI-generated mod content is not against our rules, but may be removed if we receive a credible complaint from an affected creator/rights holder. If you're not the creator/rights holder, we ask that you don't submit file reports.
We've had a lot of d...- 609 Comments
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2022 in Review - Mods, Stats, and Hats
It's mid February and I know what you're thinking: "this would be the perfect time for a year in review post for 2022". Well, say no more!
2022 was a huge year for our community and site. Not only did we see tremendous growth regarding new modders joining our community, mod uploads, and overall downloads, but the Nexus Mods Team itself has grown significantly as well.
On the backend, we've completed several important operations, most notably migrating a lot of our servi...- 62 Comments