Farming Simulator 19
0 of 0

File information

Last updated

Original upload

Created by

alfalfa6945

Uploaded by

alfalfa6945

Virus scan

Safe to use

Tags for this mod

2 comments

  1. duckyduckyquackquack
    duckyduckyquackquack
    • premium
    • 4 kudos
    Really great Mod when used either just on it's own or in conjunction with your PigFood Mod and some mixing wagon mods. I was wondering though if it's someway possible to get this mixing screen display to appear when driving the self-propelled mixing wagons like the Verti-Mix? I do find in the default game it to be really annoying that I have to have the help window open when operating these to see the fill levels and mixing percentages. I would much sooner have your mixer display on the screen when at the wheel and using these vehicles.
    1. alfalfa6945
      alfalfa6945
      • premium
      • 12 kudos
      duckyduckyquackquack;
      To be clear, I added code to try and make sure that this display would not show when you are in a vehicle that is either attached to a mixer or is itself a mixer. This was more or less because it would be redundant to have two displays (default game and this mod) showing. I could add in a user switchable option to the modsettings xml for this mod which would allow for people who hide their help menu (thus hiding the Giant's ingame mixer display) to still have the display show while they are driving/towing the mixer. It could go further and then have an option to use a key binding to show/hide the display. I've thought about using a key binding for that, I'm just a bit leary about it as Giant's has not released any documentation on their input binding schemes and I am left wondering if they have a valid reason for that, ie they haven't finalized what they are doing with it meaning mods using custom key bindings may adversly affected later on.