Far Cry New Dawn

File information

Last updated

Original upload

Created by

Schrotflinte12

Uploaded by

Schrotflinte12

Virus scan

Safe to use

Tags for this mod

42 comments

  1. Schrotflinte12
    Schrotflinte12
    • member
    • 35 kudos
    Locked
    Sticky
    23.12.2021:

    - Updated the mod to support the newest mod installer format and made it possible for users to select their weapon fov from values 75 to 120 in
    steps of 5.

    14.08.2021:

    - Updated the ScavengerMod packages to support "Advanced Shotguns ND", Unreleased Variety ND Revision 2" & any future FC3 & 4 weapon imports.
    - Added ironsight fov flamethrowers.

    I've been asked why I don't change the ironsight fov of the weapons. It simply makes it too hard to aim and is a huge hindrance to gameplay.
    Weapons will also then clip through the camera.
  2. Schrotflinte12
    Schrotflinte12
    • member
    • 35 kudos
    Locked
    Sticky
    Link to the Far Cry 5 version of this mod:

    https://www.nexusmods.com/farcry5/mods/34
  3. Outrora
    Outrora
    • premium
    • 33 kudos
    Does anyone know of a mod or method to change aim down sights FOV? Apparently they aren't affected by this mod.
  4. Kawby3
    Kawby3
    • member
    • 0 kudos
    Does this mod no longer work? it doesnt seem to appear in my modlist on the Modloader(scavenger) even though im putting the A3 in the right folder
    1. Outrora
      Outrora
      • premium
      • 33 kudos
      Works for me.
  5. AjAy5700
    AjAy5700
    • member
    • 0 kudos
    when use it the fov keep It goes back to the narrow range when talking 
  6. nicqei
    nicqei
    • member
    • 0 kudos
    Can you use this FOV mod to increase the FOV for Far Cry 6?
    1. Schrotflinte12
      Schrotflinte12
      • member
      • 35 kudos
      No, FC6 uses a more advanced and complicated system. I am developing one for it, but one piece is missing for it to be just as good as the ND and 5 version.
    2. Marcin89PL
      Marcin89PL
      • member
      • 1 kudos
      U did a fov mod for it and it worked great until last patch...
    3. Schrotflinte12
      Schrotflinte12
      • member
      • 35 kudos
      It already got updated and is in a ZIP inside of the Discord Server's releases channel.
    4. Marcin89PL
      Marcin89PL
      • member
      • 1 kudos
      Thanks! Working fine! Btw. Could u release it here on nexus?
    5. Schrotflinte12
      Schrotflinte12
      • member
      • 35 kudos
      I really want to. I just have trouble with parachute weapon fov. Can't find where that is defined. Tell me, should I still release it like that on the Nexus and put up a "help wanted" notice?
  7. furzkugel
    furzkugel
    • premium
    • 22 kudos
    can you do that type of mod for Far cry 6 please <3 <3
  8. AkaviriWarlord
    AkaviriWarlord
    • supporter
    • 0 kudos
    Damn, was gonna install this now my friend got the game but it doesn't work online? Why does it work in 5 co op but not New Dawn co op?
    1. dimon564
      dimon564
      • supporter
      • 0 kudos
      I played with a buddy of mine yesterday for a few hours, it worked fine. 
  9. adasdwadsdad
    adasdwadsdad
    • member
    • 0 kudos
    how do you get the 1911 to one hand?
  10. yshitoody
    yshitoody
    • member
    • 0 kudos
    plz make night vis mod
  11. grabbe9999
    grabbe9999
    • member
    • 0 kudos
    I can't seem to be able to convert the xml file to fcb.
  12. iBobaFett
    iBobaFett
    • supporter
    • 11 kudos
    Any chance for a version of "VFM_NDE_115_Extreme" that works with Scavenger Mod? Or a version of that combined with Unreleased Variety would be awesome.

    I'm referring to the "Extreme" version that you had done with different values per weapon. I really preferred that one, but I have no idea how to combine it with Scav. I liked the 100 fov for most weapons, but 85 for pistols, etc. Felt really good.
    1. Schrotflinte12
      Schrotflinte12
      • member
      • 35 kudos
      I will have to write a new tutorial about this, since I updated the mod. Download any of the scav.zip files and unpack the a3 file (it's just a renamed zip). There, you can find the fov values and change them (they are human readable). To add the pistols with a value of 85, you will have to look at one of the tutorial packages https://www.nexusmods.com/farcry5/mods/31?tab=files

      Download the "Own package tutorials" file, as I don't have made a proper new tutorial for the VFM yet.
    2. iBobaFett
      iBobaFett
      • supporter
      • 11 kudos
      I had tried to do the former myself earlier this week but couldn't figure it out. In the XML I'm assuming I need to change the bottom line:

      "<field hash="DCD2897C" name="fNearFovDegrees" value-Float32="90" type="BinHex">0000B442</field>"

      I figured it'd be as easy as just changing that Float32="90" to "100" but that didn't work.. It's too bad I can't just type the FOV value for each weapon individually. I'm trying to learn how to do the "own package tutorials" thing but I'm not really sure what to do to separate pistol values from the others with it's own package..

      Would the old mods not work anymore? I remember there being an Extreme and Super version of your mod from about 3 months ago that was perfect, with different values per gun. I really liked the values you chose for each one.

      Edit: I actually found an old version of the mod on my HDD from September, and while the values work (it's the Extreme one that had different values per gun), it *also* removes all the text in menus/HUD, since it's the FOV mod + Unreleased Variety. :( Dammit. Do you happen to remember which of the files were affecting FOVs, and which were affecting Unreleased Variety? Maybe if I just remove the latter files from the .a3 I can get the FOV part of the mod working fine.. This is what's inside it: https://i.imgur.com/AG78EHh.png
    3. Schrotflinte12
      Schrotflinte12
      • member
      • 35 kudos
      You want the file nomadobjecttemplates_rt.fcb. Weapon properties are inside it. You can remove the other files, but be sure to modify the info.xml which came with the mod, as it tells the Scavenger Mod which files it has to replace.
    4. iBobaFett
      iBobaFett
      • supporter
      • 11 kudos
      Thank you!