Far Cry 3

Staff Picks - 22 Feb 17

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This week in the Staff Picks, SirSalami and Terrorfox1234 gain a psychic link and both choose a camera configuration mod that allows easier switching and modification of camera angle, I choose a mod that will allow me to spend far too much of my time looking at my Pip-Boy and our guest submission by gonzalo99 sees him warping around Cyrodiil.

We love to hear your selections, so if you have a mod you would like to submit to the community (not your own), please check out this new and handy form. Please fill out the form completely and ensure that you add some details about the mod and why you have chosen it (similar to how we have below). Just remember that other mods on the site may do roughly the same thing, so keep your eyes peeled and understand that these are just our personal picks. That said, hopefully, you'll find something you may not have seen before. Who knows, maybe we'll even learn a little about each other along the way.


Mod: In-game Third Person Camera Config
Mod: State-based Automatic Camera Switching
Game: Fallout 4
Author: MrSaitama

Today, I've got two complimentary mods that can work together to create a much more convenient and customized experience in regards to Fallout 4's camera system.

By default, customizing the third-person camera settings can be a bit of a pain. Editing config files and reloading the game is quite clumsy, especially when trying to fine tune the perfect positions for your playstyle. Luckily though, with In-game Third Person Camera Config, a handy holotape is added to your inventory that will allow you to change your in-game camera settings virtually instantly. Personally, I prefer a somewhat traditional over-the-shoulder camera when a gun is drawn, easing to a centered camera when exploring or using a melee weapon.

MrSaitama's other mod I've been using is State-based Automatic Camera Switching. It provides options that will automatically switch camera styles (first to third person and vice versa) based on your characters actions, like sprinting or drawing a weapon. It's a god-send for us gamepad enthusiasts, but I imagine many might find this mod useful regardless of control style. These settings are all configured using the included holotape, utilizing the settings you chose with the previously mentioned mod if you decide to use it. I choose to switch to first-person when any weapons are drawn while defaulting to third when they're holstered.

Both are great 'quality of life' mods that will likely remain in my load-order for the foreseeable future. Thanks MrSaitama!


Mod: Immersive First Person Mode
Game: Dragon Age: Inquisition
Author: Wavebend

Wavebend has been on a roll lately with Dragon Age: Inquisition, working on things like adding sprinting to single player, an infinite zoom mod that provides for some gorgeous views, and this mod.

Immersive First Person Mode allows you to play Dragon Age: Inquisition from the first person perspective, as the title suggests. While it’s still got some bugs to work out, it already looks phenomenal. I especially like to use it when back at home base just mulling around and talking with people. I know the word “immersion” is overused but this is one of those mods that really does help me become more immersed in the game.

Plans for the mod include making the body mesh visible while in first-person and adding a toggle hotkey. I’ll definitely be tracking Wavebend’s mods going forward as I can’t wait to see them polished up.


Mod: Rename Anything
Game: Fallout 4
Author: registrator2000

I have a 'thing' about organisation. Every single one of my files on my PC has to be in the right folder with the right name; T-shirts have to be on the same style hanger in colour ascending order! OCD? Maybe... but the point I'm trying to make is that I like control. I like to be able to have everything just so. So when I saw that registrator2000 had created a mod to rename your items within FO4, I buckled at the knees.

Thanks to this mod I can now have items listed correctly, or add statistical data to the Power Armour that I own; or embolden my favourite weapons - the choice has now been given back to me, and I love it. The way I have used it is to create sets of armour or clothing that I like to use together, create weapon sets for distance and close range, energy and ballistic. It's such a simple solution and something I think that should have been in the vanilla game.

(Guest submission)gonzalo99

Mod: The Ayleid Steps
Game: Oblivion
Author: Ervvin

This mod adds a whole teleportation network to the game. There are hundreds of "steps" (small platforms around the world and ayleid ruins) that teleport you using welkynd crystals. The mod also adds a really good questline (involving the activation of the network AND the consequences of it) and +30 dungeons that are all worth exploring, including an amazing 30 degree tilted one.

Besides the great questline, it also makes the whole moving around really different, especially once you start to realize how the system works. It also adds the whole exploration aspect of finding all the included dungeons, since some are only accessible via a specific step.

Every week, we feature a few mods that have caught our staff's attention, as well as some that were submitted by you, the Nexus Mods community. If there is a mod you'd like to see on this list, then please check out this quick and handy form.

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Thanks, and have fun modding!


  1. GamerPoets
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    I agree with Jimmy,

    The Ayleid Steps look pretty cool = ) .. and I never played Dragon Age but that first person mod looks awesome. I'm hoping someone makes one for the Witcher 3 so I can give it a go. I dislike playing games in third person for too long.
    1. mabor0shi
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      I feel the same about 3rd person games. 1st person perspective makes a massive difference in immersion.
    2. GamerPoets
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      Agreed. I loved the game Red Dead Redemption when it came out some years back. I liked the story and how it felt but I never got use to 3rd person. You can never quite get the same feeling with a game as you can when in 1st person.
  2. ff7legend
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    Why does Dragon Age Iquisition not have NMM support? Dragon Age & Dragon Age 2 both have it so why not Dragon Age Inquisition?
    1. ZidanReign
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      Honest and truthful answer? The way modding works with the earlier DA games is easier and from a casual perspective, almost bethesda-like on how easy their able to mod and create packages for those games.

      With Inquisition the introduction of Frostbite makes it night unbearable to mod the game and its not as simple as installing a package. NMM Support is unlikely ever.