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Bryan304

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bryan304

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About this mod

Reupload of my first compilation. v1.1 up!

Permissions and credits
Boss Mod Compilation by Bryan304
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HOW TO INSTALL
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Choose whichever outfit you would like and drag Patch.dat and Patch.fat into your "Program Files>FarCry 3>Data_win32\"

If you wish to make your mini-map more awesome, extract the OPTIONAL folder anywhere and start it up AFTER you get ingame. Use the little program within the OPTIONAL folder. You can make your mini-map transparent!

Enjoy!!



Update v1.1
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*Added Normal Sights version, for those who don\'t like the way I tweaked my sights.

*Removed auto-reload feature.

*ALL signatures now available in store including R700 Predator and Cannon.(Must complete the first outpost takeover)

*Removed shotgun silencers

*Tweaked gun damages, now more realistic.

*Tweaked sights on LMGs, no longer funky.

*Tweaked gun ranges, pistols have a slightly shorter range. Assault rifles and snipers have slightly longer range.

*Shotguns now actually useful. Fixed range, spread, damage. !TRY IT!

Features
~~~~~~~~

*Added Normal Sights version, for those who don\'t like the way I tweaked my sights.

*Removed auto-reload feature.

*ALL signatures now available in store including R700 Predator and Cannon.(Must complete the first outpost takeover)

*Removed shotgun silencers

*Tweaked gun damages, now more realistic.

*Tweaked sights on LMGs, no longer funky.

*Tweaked gun ranges, pistols have a slightly shorter range. Assault rifles and snipers have slightly longer range.

*Shotguns now actually useful. Fixed range, spread, damage. !TRY IT!

*Tweaked all scopes to my liking, some zoom in more, some no longer zoom in.
Ironsights, Red Dot, Reflex, and Bow scopes no longer zoom in

*Added Privateer Outfit. Remember that black and yellow suit with the gloves? Yeah, that one.
Also added the Original outfit in case you want to switch back every once in awhile.

*NEW mini-map. Makes your mini-map into a compass with plenty of cool designs around it. Use program in OPTIONAL folder to get the most of your new compass.

*All weapons unlocked at start but you have to pay for them (note: towers will still give pop-ups saying you unlocked free weapons but you haven\'t)

*\"Welcome to Neverland v2\" added. It makes it so that you get a choice whether to take control of a safehouse or leave it be for pirates to take over. All outposts that are not unlocked as safehouses will reset to hostile strongholds once you exit the game. Animal Hunt and Wanted Dead quests available regardless of option chosen.

*Silver dragon knife unlocked

*Wingsuit unlocked at start

*All crafting recipes unlocked at start (note: except \"cheating\" ones)

*All skills unlocked at start (Note: You still have to earn them, they\'re just unlocked)

*2nd island unlocked at start (tested, works)

*Modified wallet sizes to carry more money since you can end up with lots of money very easily in the game

*Modified extra large ammo pouch size ammo amounts, and modified amount of C4/Mines you can carry with various pouches.

*Prices on almost everything modified. Good guns are now more expensive, some ammo is cheaper and some more expensive, and animal hides are now worthwhile (hunting a bear will net you $120 whereas something like a dog was originally $15 is now only $5)

*Slightly increased radius of all explosives including hand grenades (except the AI explosives, they remain the same)

*Gave all weapons their real-life magazine sizes

*Standardized damage across calibers (except for sniper rifles and LMG\'s). The bizon will no longer do so much damage but will instead do the proper damage of a 9x18mm bullet (same damage as the 6P9) [note: Changed these values slightly. Bizon and special variant of P416 do slightly more damge]

*You can now craft explosive arrows using white leafs (because it sucks having to waste a grenade making them)

*Player sprint speed increased by 15%

*Better Sights mod included

*Increased XP gained for unlocking a tower to 2000 to give you a reason to climb them (since they no longer unlock free weapons)

*Slightly increased the radius where you can interact with objects

*Made Famas full-auto

*Fall-damage radius increased slightly. You\'ll survive slightly steeper falls.

*You can deploy wingsuit a little faster

*Added \"Weed\" postfx to Nature Boy syringe. Nature Boy now lasts for 5 minutes and gets you high as fuck in addition to helping you see plants :) :420:

*Incorporated part of \"Hud Annoyances\" mod: there will no longer be squares all over the camera


KNOWN BUGS
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Not a major issue, but it kind of screws up your Handbook>Progress. When you choose to take over an outpost, it doesn\'t save that in the Progress. This is not on my part, but I\'ll still try to fix this.



Credits
~~~~~~~

dallin - Legit Guns, beautiful tweaking
Sleepingwsirens - Assisting me in tweaking
Gibbed - Gibbed tools
jketiynu- Awesome compilation mod and supporting me in putting this mod together
Blood1911 - Raw files of Privateer Outfit that I was able to put together
PR3V41L - Privateer Outfit
T0MS0L0 - Awesome creative mini-map
inakrin - Awesome compilation mod, Attachments mod Plus, creative weapon zooming, and assisting me in adjusting zoom strength
khenaz - Better Sights mod
karmakgb- Prices Adjustment Mod
Ryac666 - Unlocked skills at start
zlobs/inakrin - Falldamage radius values in Mixmod v.06a
DrKramshaw - HUD annoyances fixed mod
skymarshall0 - Silver Dragon mod
Chorizosss - The Super File v2.1, Welcome to Neverland v2, Hereticus Weapons mod v1.0
Gibbed - Attachments mod v1.0
Rick - Attachments mod v1.0
Leechmonger- Attachments mod v1.0
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