Ambient Occlusion and Shader has been fixed with this mod.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
So, on PC version the Ambient of Occlusion and some Shaders are very problematic. Example: In the mission "UNHAPPY REUNION" at the boss fight you can see that on the PC version, on the background it looks like they are fighting in some sort of a cave. In the consoles version (Xbox 360, PS3, XBOX ONE, PS4) this problem does not appear to be present. How to use: 1.Extract the files where the .exe game file is located. 2.Use Directx 11 instead of Directx 9. 3.Enjoy.