A pack of retextured weapon icons, based on existing in-game art. Available in colour, grayscale and black and white with options for a white background or no background.
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Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Far Cry 2 - Detailed & Colourful Weapon Icons
This pack incudes retextures of all weapon HUD icons. These are largely based on the existing full-colour weapon images found in the singleplayer and multiplayer menus. I made new icons where either weapons didn't have colour images (DLC weapons, mortar, IEDs) or the colour images didn't look like the actual weapon (dart rifle, m16).
You can choose between full colour, grayscale and black and white options. Each option has two versions, with and without a white background/outline. I recommend using the white background because without it the darker areas of the icons can disappear. The choice is yours! Check out the images to see the differences. Keep in mind that the game applies a yellow filter to all the icons, so white will be mostly yellow.
Not compatible with multiplayer.
I give open permission for anyone to use these files for any non-commercial purpose, if you could please credit me as the original creator.
Changelog
1.1 - Increased the brightness of the Dart Rifle's black parts because they were disappearing into the background.
1.2 - Added a new pure black and white option. - Added new option for all colours to add a white bacgkround/outline. - Reduced the brightness of the grayscale option. - Adjusted the size/position of the mortar texture to fit nicer into one of the computer adverts. - Redrew the crossbow string into textures where processing had removed part of it.
1.3 - Added a machete icon that's shown during the tutorial.
1.4 - Removed mipmaps from the textures so they show correctly when using low texture settings.
1.5 - Resampled the flamethrower texture for higher quality (Thanks Asriel).