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Deadwalk

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Lecnik

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About this mod

Dogs of War mod adds the ability to hire mercenaries from other races on an ongoing basis. Changed economy, loot table, unit characteristics, etc.
The forces of the empire and the undead. And also a bunch of different little things, starting with additional slots for artifacts from units and ending with the addition of a new hero.

Permissions and credits
Changelogs
Introduction
Themod is written for the fan and to pass the time while we are waiting
for the declared DLS.Officially,FG2 does not support mods. Therefore, put this mod at your own
peril and risk.
Mod so far at the testing stage of all conceived
implemented no more than 30%.
The balance of units is still
being tested and distortions are possible.
The mod is free.


Mod is designed for passing on the difficulty level Hard or Legend


Unfortunately, the game does not have an ironmode, however I recommend that you adhere to its rules to increase interest and drama when passing Dogs of war  mod.

Themain changes in the company.
Addedthe ability to recruit mercenaries of other races to the base of your
army on an ongoing basis. How it works. If your army has at least 1
free supply point, then when you visit the camps, random mercenaries
will join you. (it can be an imperial, a centaur, a lizard, etc. it
all depends on your style of play and good luck ... yes, some dialogs
affect which mercenaries join you.) It is also worthwhile to
understand that while you are not particularly famous for those who
want to join you there will not be much to join. Before Borderlands
there will be on average 1 camp per map except the first, in
Borderlands and beyond, the number of camps will be 2 or more per
map.
If there is no place in the army, you will receive
resources for visiting the camp.
More info in readme files.