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lesma666

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lesma666

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116 comments

  1. brainASS
    brainASS
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    @lesma666

    Hi there :)

    Any way to add a toogle function to this mod? :)
  2. CrimsonFireCat
    CrimsonFireCat
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    Does this still work?
    1. brainASS
      brainASS
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      Works for me. Installed it yesterday. Just use Quick Configuration modding tool. Then once you start the game and get to the login screen, wait for the second bagground scene to start before pressing login. Game will crash if you press login on the first scene. Hope this helps.
  3. TheBranbeno
    TheBranbeno
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    How can we adjust the time it takes to lower the weapon? It looks silly how the gun twitches to aim every time you fire because they immediately lower the weapon after each shot. A cool down time would be nice. Uninstalled for this sole reason. The instant lowering of the gun doesn't make it immersive, which is the opposite point of what this mod was for.
  4. NeatWolf
    NeatWolf
    • supporter
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    Hey, hi there!

    Is there any chance you could add the new v63 Laser Carbine to your compilation of tweaks?

    This one is particularly bad as it feels the rifle is wobbling a lot in a nauseating and unnatural way - I'm having a hard time trying to use that just because of this ^^
  5. Anachorite
    Anachorite
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    never play without it
  6. TyrisBel
    TyrisBel
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    I want to love this mod so much, but I have found that the Gauss Rifle in VATS or Hip fire will shoot before the gun gets to the ready position in the animation, which means the shot goes completely wild and you miss. So the gun can't be used in any other mode than iron sights :(
  7. Gurhm
    Gurhm
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    When I load in, my character is frozen and I can't move. Any fix for this and to get the mod working? I injected the file in the Animations.ba2 file properly. I've used this mod before and it previously worked great. Thanks in advance for any support!
    1. PavGS
      PavGS
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      I have exactly the same problem.

      Using the separate LoweredWeapons.ba2 file (instead of editing the archive) - worked for me. Don't forget to edit Fallout76Custom.ini:
      [Archive]
      sResourceIndexFileList = LoweredWeapons.ba2

      Thanks to the person, who provided that *.ba2 file!
  8. DeathWrench
    DeathWrench
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    For people who don't want to pack .ba2 themselves I post one here: LoweredWeapons.ba2
    1. XZot1K
      XZot1K
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      Legend
    2. Synerix
      Synerix
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      You should actually reupload this to Nexus so you can be properly thanked. Again, Legend.
    3. DeathWrench
      DeathWrench
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      Not my work so it will remain here. If you click my username tho you can find actual mods I've made.
    4. fallout1234512345
      fallout1234512345
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      where do I put the ba2 file? need my lowered weapons lol do i put it in FO76/data? is there anything I need to add to Fallout76Customini?
    5. DeathWrench
      DeathWrench
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      yes
      [Archive]
      sResourceArchive2List=LoweredWeapons.ba2, othermod.ba2, etc.ba2, etc.ba2
      sResourceDataDirsFinal=STRINGS\
      bInvalidateOlderFiles=1
    6. fallout1234512345
      fallout1234512345
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      weird I put the ba2 file in my data folder and added the lines to my custom ini but he still holds the gun up :(
    7. DeathWrench
      DeathWrench
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    8. fallout1234512345
      fallout1234512345
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      IM SO THANKFUL I only have to get the invisible pipboy mod to work and im set! lmao
    9. BeautyKilled
      BeautyKilled
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      ty!!!!!
    10. kanaky
      kanaky
      • supporter
      • 12 kudos
      Why didn't the author do it? Thanks to you and of course thanks for this mod
    11. leo2link
      leo2link
      • supporter
      • 106 kudos
      +1 God bless
    12. Drifter2464
      Drifter2464
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      • 1 kudos
      To anyone new. Download Fallout76 quick configuration
      open mods in that.
      drag and drop the LoweredWeapons.ba2 file linked above.
      check mark it and press deploy. 
      then run game through Quick configuartion. 
      done. 
    13. ScuffedOni
      ScuffedOni
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      • 7 kudos
      Boy oh boy I wish this wouldn't have been deleted.
    14. DeathWrench
      DeathWrench
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      It's not deleted, discord just sucks now and deletes the links after every 24 hours. I'm currently looking into using Github instead. Still, going back through years worth of posts, trying to track down everything and edit them is going to take a while. Not to mention having to take everything from this one discord server and put it on github.
    15. Evaniscool
      Evaniscool
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      Update?
    16. DeathWrench
      DeathWrench
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      Try now
    17. masterdragoonqc
      masterdragoonqc
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      Work only with guns or melee weapon too ? And still work in 2024 ?
    18. DeathWrench
      DeathWrench
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      Click Preview file contents on the Files page, I only packed those files to .ba2.
    19. Beni911
      Beni911
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      Most based. Bigh thanks
    20. Psychosi5
      Psychosi5
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      +1 works as of 1/5/24
  9. HellButcher123
    HellButcher123
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    Is the 3rd screenshot a Reshade? If so what Reshade or Graphics mod? Looks awesome!
  10. Cruush
    Cruush
    • supporter
    • 1 kudos
    The standalone mod that DeathWrench posted works yes and I thank him, however, holding the gun lowered at all times isn't ideal. There should be at least a couple seconds of having the gun in 'hipfire' mode before he lowers it.
    1. remghoost
      remghoost
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      You know, I was just thinking that and came over here to see if anyone else had the idea.

      I've searched for the past hour or three for tools to edit .hkx files and couldn't really find anything.
      The tools I did find usually involved importing them into Blender or another 3d modeling software.
      Would be extremely time consuming to edit all of the animations that way...

      I'd imagine the FO4 creation kit might work, but I don't have FO4 currently installed to actually run the creation kit.
      Other sources around the internet say that FO76 models/animations don't always import correctly either.

      Will keep researching. Would be neat if the mod creator chimed in on the tool they used though. Mostly out of curiosity, but would also be neat to edit the animations.