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As a first attempt at converting vanilla meshes to use with Bodyslide I made this Vault 76 Jumpsuit. It was just sitting around in my files unused because I actually replaced mine with the Vault Survivor Suit but I figured I would upload it for others to enjoy so I tweaked it a little now that I have a bit more experience. The vanilla mesh was actually surprisingly high poly compared to some and only needed some additions to the rear end, some tweaking of the UV map, and a few odd placed vertices fixed. Let me know how it turned out!
Should be no clipping possible because there isnt even a body underneath it. Then again outfit studio can be a little funky sometimes.
If you need help getting Bodyslide set up in Fallout 76 check out my guide here. Full FO76 modding guide is available here using Mod Organizer 2.