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STICKMANbeni

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stickmanbeni

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About this mod

This Mod changes some firing sounds of general enemies, NPCs including non-enemy, and other players.

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Are you getting tired of hearing lack power vanilla firing sounds? Then would you like to try this mod?
This Mod changes many firing sounds of general enemies, NPCs including non-enemy, and other players.
It's not that dramatically changing gameplay experience, but fresh nosies with this mod will bring your ears different feeling from always.

On now Fallout76 Modding environment, We can't change every sound balance separately by extarnal program.
Adjusted all sound files volume in this mod are mostly bigger and louder than vanilla,
but may hear some sounds tinny depending on your audio environment I don't know why.
I appreciate in advance for your keeping in mind this matter.

Ver1.0 Weapons list:
・Pistol
10mmPistol, PipePistol, Pipe revolver, Pipe bolt action, .44Pistols, LaserPistol, PlasmaGun

・Rifle
PipeRifle, HuntingRifle, LeverAction, LaserRifle, AssaultRifle, CombatRifle(Fixer), HandmadeRifle, Rifle Supressor

・Shotgun
 Double-Barrel, PumpAction, CombatShotgun, Shotgun Supressor

・Heavy
Minigun, Plasma Caster, Missile Launcher(Cremator)

・NPC
Robotic Laser(EyeBot, Protectron, Mr. Gutsy, Liberator), Machinegun Turret, Laser Turret

※This mod is still working on progress. There's a possibility to change some sound files on future.

Installation:
Download the mod file from above "FILES" tab, and extract the .zip file.
Place the .ba2 file into your Fallout76/Data folder, and the correct .ba2 file name to your custom.ini file.
[Archive]
sResourceArchive2List = ~~.ba2, ~~.ba2, NPCFiringSoundsReplacer.ba2, ~~.ba2, etc.