Fallout 76

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Commanderbass

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Commanderbass

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About this mod

Just in time for Adelaide, a Reworked Sultry Assaultron Conversion. Now with more Smut!

Permissions and credits
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I still have no shame left in me, and after the announcement of Adelaide I knew I had to come back to this mod. Will the original was a delight, it also was built like my "Junkyard" kitbash series of mods IE: it was just models clipped together until it looked good enough. But... fuck that noise! So, here is a mod to doll up those Sultry Assaultron's that litter Appalachia.... Reworked from the ground up to be 99% better, with bonus content! This mod adds:

  • Custom Auto Color Matching Bunny Ears to Every instance of the Assaultron* in the Game... including the Player Helmet and Weapon

  • A Custom Set of Decals to all Assaultrons* "inspired" by artwork from Imadeej [Note: Artist Profile is NSFW]

  • A Custom Auto Color Matching Bunny Tail Plug to the Exhaust Port of Every Assaultron* in the Game [Blame Bethesda for the Exhaust Port Texture]

  • Reworked Assaultron* Feet Model, Converting them from Wedges to Heels

  • Multiple Easter Eggs [Get it... haha... ah]

As a added bonus, I have included
[and may or may not work on more] bonus "Add-on Packs" to introduce new content. Currently the only pack available is a throwback to the original mod: a red neon thigh tattoo.

Note: for those who dislike my Easter Eggs or might only want the Assaultron Player Helmet Edits ect. I have included stand alone versions of each part of the complete edition excluding the Easter Eggs.

Credits:
Ginger5891: Initial Test Tail Tip Model and Helping me Figure out Outfit Studio
DravenPerson: Heart Stamp Texture, Sondra Assaultron Model used in the Banner, and Helping me Figure out the .dds Texture system
Dealerrrrrr: Teaching me how to combine the texture and mesh .ba2's, reducing overall file size
Imadeej [NSFW]: "Inspiration" for the Rear Assplate Armor Decals
Zapinc: For the inspiration behind one of the Easter Eggs
Christomwow [NSFW]: For both inspiration for the mod and art I blatantly stole [and credited] for one of the Easter Eggs.
JustRube [NSFW]: For Art I appropriated for one of the Easter Eggs
Outfit Studio: For being weirdly the best model editing software for modders who dont own blender but have tons of patience [fuck Outfit Studios Camera Controls ARGH]
Eckserah: For making EcksEdit and Nifskope Dev 10+ without which none of my mods would be possible
hexed.it:  Because Nifskope may be great, but it also likes to dirty up your .nif.
Bethesda: For making the "Ass"aultron's



Updates:

03 | 28 | 2024: Updated to include the Complete Chaos Holo Power Armor Helmets. Updated pushed to the Complete Edition, and a new optional file added for just the Helmet.

04 | 12 | 2024: Updated to include the Season 4 Stein and Replace the Mr.Handy and Mr.Gutsy Toy Model Camp Items with Custom Assaultron assets. Update pushed to the Complete Edition.

=========================Known Limitations and issue's:========================

*} Mod Only Effects Every Assaultron that Existed at time of mod release / update. This includes unused files, so the file size is a tad hefty.

1} The New Decals may not render past 10 meters due to some engine issues with decals, so you might need to get in there to see all the fine details.

2} The Assaultron Player Helm Faceplate texture will not match the paint you apply in the workbench on the player model. This is a bug in the base game, and not a problem with my mod... nor have I found a fix for it. The ears match however, and they should be compatible with any fix Bethesda implements.

3} The Assaultron Head Weapon Ears take up quite a bit of screen space in first person..... what else did you expect? They still make decent sights

4} Due to how I got the material match system working the Bunny Ear Textures look a tad pixelated if you get within sniffing distance... so dont.

5} Will I have done my best to test and reduce issues with the death ragdoll model sometimes issues might still occur IE: Floating parts upon death. Currently seems to mainly be a issue with the Neon Heart Addon.

6} For some TODD DAMN REASON Bethesda used the Fallout 4 Loading Screen Assaultron Model for the Static Assaultron Display Models in Duncan & Duncan Robotics [A Part of Polly's Quest]. Will I could muster up the effort to add the ear, tail, and feet....plastering on the tramp decals was not worth the effort. So, think of them as factory fresh models and the Todd stamps being added to the active Bunnytron's by a perverted raider in the wild.... *wink*

7} Due to the amount of unique Assaultron assets most addon packs will affect only the Core Assaultron NPC unless otherwise stated.

8} Mod might incur some oddities with Assaultron's with hats.... I have done my best to negate any major issues but let me know if you encounter anything.

9} The static Assaultron scrap legs used as junk clutter around the map are missing the tramp stamps. Imagine they were scrapped off *shrug*

10} This mod does not touch the Assaultron Textures, but does call on them for the Ear color. Therefore ears will look better with a high res texture pack, but may not look as intended.

11} The Chaos Holo Power Armor Helmets appear white on the PA bench. Working on a fix.

===============Manual Installation guide:=============== 

Step 0: Choose your preferred version and addon packs. For this example we will use just the complete edition.

Step 1: Remove the ba2's from their .Zip files and place inside your Fallout 76 Data Folder.
Generic File Path: [Steam Install Location]\steamapps\common\Fallout76\Data

Step 2: Navigate to the Fallout 76 Folder located within the My Documents folder.
Example File Path: C:\Users\[username]\Documents\My Games\Fallout 76

Step 3: If you have not already, create a new file called: Fallout76Custom.ini

Step 4: Open Fallout76Custom.ini using a text editor and add the following line:

[Archive]
sResourceArchive2List= BunnytronRedux.ba2, [Addon Go Here], [Other Mods Go Here]

Step 5: Click Save

Step 6: Boot Up Fallout 76