About this mod
Prevents the user from accidentally scrapping mods while crafting or repairing gear if the mod is being used as a crafting component.
- Permissions and credits
- Changelogs
After seeing several people on the Fallout 76 subreddit lose their hard-to-find Jetpack and other Power Armor mods to the autoscrap feature, I decided to see if any kind of temporary solution was possible while Bethesda comes up with a proper fix. Unfortunately, the solution is neither perfect nor complete, but if it helps at least one person I'll be happy.
Features
- When attempting to craft or repair a piece of gear, if you lack sufficient materials and have a qualifying mod component, you will receive an error message.
- NOTE: This does NOT apply to workshop or camp building! I don't have a way to fix this. In the future, if this issue is not fixed in a reasonable amount of time, I will add warnings if you are low on common materials while building at a workshop or camp.
Notes
- If you attempt to repair gear with insufficient materials, you currently won't be able to see which material you are missing.
Installation Guide
BAKA FILE TOOL USERS:
- Extract the "interface" folder into your Fallout 76 Data folder.
- Follow Baka File Tool instructions on creating a new archive for your mods.
- Extract the NoAutoscrap.ba2 file to your Fallout 76 Data folder (default: C:\Program Files (x86)\Bethesda.net Launcher\games\Fallout76\Data)
- Navigate to your Fallout 76 settings folder in "My Games" (default: C:\Users\%USERNAME%\Documents\My Games\Fallout 76)
- If this is your first mod, extract the optional "Fallout76Custom.ini" file to the current directory. Otherwise, append the name of the new archive, "NoAutoscrap.ba2", to the list, separated by a comma, like so:
sResourceArchive2List = SeventySix - ATX_Main.ba2, SeventySix - ATX_Textures.ba2, NoAutoscrap.ba2