What it says on the can, I've replaced the Hotrod on Blocks to the same model from the Pegasus Weapon Workbench. It has no collision, and has to be 'disabled' to be deleted/can't be selected in Workshop Mode once placed.
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What it says on the can, I've replaced the Hotrod on Blocks to the same model from the Pegasus Weapon Workbench. It's just a fun prop for when you want to pretend your character uses the car for fast travel.
WARNING: It has no collision (meaning you can walk inside it and pose for pictures) but the trade-off is that it has to be 'disabled' (removed from the .ini) and the game reloaded before it can be deleted/moved as this replacer can't be selected/grabbed/highlighted in Workshop Mode once placed. Don't panic if you place it and then can't interact with it; after the mod is disabled then it will revert to being the plain ol' Hotrod on Blocks and will be movable/removable as always. So be semi-certain where you want to place it before you do, as moving it is a hassle, and will require several restarts and playing with the .ini.
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Installing: Add... "CarOnBlocksToFixedCarProp.ba2," without the quotation marks to your Fallout76Custom.ini same as any other, example befolow.