Fallout 4

Video information

Added on

Uploaded by

Austindudeman

About this video

Its a bit tough to see in the video, but plain as day in-game. There is a noticeable stuttering at the start of the animation that isn't there in the project file. I can't figure out what's wrong, so if anybody can help me I'd REALLY appreciate it! I can send the .max file if you want.

Also, ignore the no-sound thing. I'll get to it after this.

6 comments

  1. thekahp
    thekahp
    • member
    • 0 kudos
    Is this is still in development or is it abandoned? Anyhow, it looks great. That gun always lacked good animations.
    1. Austindudeman
      Austindudeman
      • premium
      • 48 kudos
      Work slowed down a lot because of school, but I'm still chipping away at it little by little. Gotta have my priorities; expect another update soon, I'm hoping to have more to show by the end of the year.
  2. H2Velociraptor
    H2Velociraptor
    • member
    • 1 kudos
    Which weapon is That? It looks like the revolver shotgun mod (Based of Cod Ghosts) But I'm not sure.
    1. Austindudeman
      Austindudeman
      • premium
      • 48 kudos
      mts-255
    2. H2Velociraptor
      H2Velociraptor
      • member
      • 1 kudos
      I loved that gun in Ghosts. I would always use either that or the pump. Wish this mod was on Xbox sadly but I know people don't really port mods often
  3. hitman47101
    hitman47101
    • premium
    • 3,442 kudos
    Its because you're moving the right hand away from the weapon bone, try exporting the anim at 60 or 120fps, should help with the bone shake.
    1. Austindudeman
      Austindudeman
      • premium
      • 48 kudos
      Just woke up, gave it a try and it works! I mean... for the most part. The bone is still slightly shaky, but its definitely better than how it was. Thanks!

      EDIT: Maybe you could help me with another thing. In my walk and sprint, the left hand looks like its ever so slightly rubber banding, as if it is slightly out of sync with the gun bone. I tried exporting them at 60 fps, but it didn't help at all. Heres a vid in case you're confused, I haven made an idlereadyB yet so ignore the one part.

      https://youtu.be/1b5tUJCigPQ