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Thumblesteen

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Today I'm showcasing how the AI and combat system works by attacking some enemy artillery. 

Some units in Statesec are scripted to be virtually bulletproof. In theory you can take them down with bullets, but in practice you'd need thousands of them. 

Grenades, on the other hand, bypass this issue, provided you throw them close enough. This means that if you want to take on an armoured target, then you're going to have to figure out some way to get up close to them.

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