Fallout 4

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Bwones

About this video

So a year on, what's changed:

- First off changing the left hand so it holds the foregrip. This makes the animation a bit faster for the bolt charge but most importantly fits the weapon better.
- Next I've made the Shotgun Shell a bit rounder. It's always visible so worth the extra poly count.
- Redone all the 1st person animations with a focus on the reload but that could still do with some work. Will do the 3rd person animations next.
- Most importantly for me is the effect when you fire the first round. It's now showing as a used shell, as near to the right time as I can get it.
- Reflex sight is a bit closer. There's now animations for a bayonet so might add that in too, but it's not there yet.

The changes are in the original mod page in optional files and when I have redone the 3rd person animations I will add them too.

3 comments

  1. sincerity2103
    sincerity2103
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    • 62 kudos
    Nice, man!
  2. Bridges85
    Bridges85
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    • 39 kudos
    Animations so clean you made that one dude's head explode when he saw them.
  3. lolwutyyy
    lolwutyyy
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    • 141 kudos
    I love the animation on this
    Would it be possible to have a different sound for the cranking?
    That was my main problem with the mod before.
  4. JohnnyLX91
    JohnnyLX91
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    • 23 kudos
    Man thank you for this! The left hand animation was why I uninstalled, with the new one I will definitely use it again!