About this video
So a year on, what's changed:
- First off changing the left hand so it holds the foregrip. This makes the animation a bit faster for the bolt charge but most importantly fits the weapon better.
- Next I've made the Shotgun Shell a bit rounder. It's always visible so worth the extra poly count.
- Redone all the 1st person animations with a focus on the reload but that could still do with some work. Will do the 3rd person animations next.
- Most importantly for me is the effect when you fire the first round. It's now showing as a used shell, as near to the right time as I can get it.
- Reflex sight is a bit closer. There's now animations for a bayonet so might add that in too, but it's not there yet.
The changes are in the original mod page in optional files and when I have redone the 3rd person animations I will add them too.
3 comments
Would it be possible to have a different sound for the cranking?
That was my main problem with the mod before.