User information
Status
premiumCountry
Not specified-
Vault 118 Settlement - Far Harbor
Fully functioning vault settlement. Works with Sim Settlements, and allows fast travel in and out like for Vault 88, once it's been discovered.
- 308KB
- 156
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Vault 118 Settlement - Far Harbor
Fully functioning vault settlement. Works with Sim Settlements, and allows fast travel in and out like for Vault 88, once it's been discovered.
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Vault 75 is now a fully functioning settlement with a massive build area. All items can be scrapped if desired.
- 178KB
- 130
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Vault 75 is now a fully functioning settlement with a massive build area. All items can be scrapped if desired.
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Wilderness Campsite Custom Settlement - full function
Located just NW of Longneck Lukowski's plant. Fully functional inc. with Sim Settlements.
- 31KB
- 53
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Wilderness Campsite Custom Settlement - full function
Located just NW of Longneck Lukowski's plant. Fully functional inc. with Sim Settlements.
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Diamond City Settlement - Includes Stands
If you've always wanted to make Diamond City bigger and more populated, here is the mod to do it. This mod turns DC into a fully functioning settlement with recruitment, supply lines, settler transfer and of course complete Sim Settlements compatibility.
- 39KB
- 280
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Diamond City Settlement - Includes Stands
If you've always wanted to make Diamond City bigger and more populated, here is the mod to do it. This mod turns DC into a fully functioning settlement with recruitment, supply lines, settler transfer and of course complete Sim Settlements compatibility.
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FAR HARBOR CUSTOM SETTLEMENTS PACK- 11 NEW LOCATIONS
This collection of 11 fully functioning settlements in custom locations will finally make The Island a serious extended play proposition. All 11 settlements are at previously non-existent locations and are all sufficiently out-of-the-way that they can be used right from the start; they will not interfere with any quests.
- 422KB
- 587
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FAR HARBOR CUSTOM SETTLEMENTS PACK- 11 NEW LOCATIONS
This collection of 11 fully functioning settlements in custom locations will finally make The Island a serious extended play proposition. All 11 settlements are at previously non-existent locations and are all sufficiently out-of-the-way that they can be used right from the start; they will not interfere with any quests.
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Sanctuary Everglades - 3 new player settlements
Situated in the marsh area West of Sanctuary is a beautiful area to build a waterfront settlement...and so here it is! Fully functional inc scrapping, sim settlements and so on.
- 116KB
- 238
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Sanctuary Everglades - 3 new player settlements
Situated in the marsh area West of Sanctuary is a beautiful area to build a waterfront settlement...and so here it is! Fully functional inc scrapping, sim settlements and so on.
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Vault 88 Station Cleanup and Extension
Cleans the crap out of the old subway station in the North Sector of Vault 88. Extends the lines a little and adds a small station section at the end of one of the tunnels.
- 444KB
- 139
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Vault 88 Station Cleanup and Extension
Cleans the crap out of the old subway station in the North Sector of Vault 88. Extends the lines a little and adds a small station section at the end of one of the tunnels.
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Cutler Bend, one of the most dangerous stretches of river, is now available for you to settle. Fully functioning in all ways, huge build area etc.
- 44KB
- 126
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Cutler Bend, one of the most dangerous stretches of river, is now available for you to settle. Fully functioning in all ways, huge build area etc.
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Glowing Sea Colonization - 7 new settlements
Take the Radioactive Challenge! This mod adds 7 new player settlements across the Glowing sea. All settlements function fully, work with Sim Settlements and Scrap Everything, and have survival basics ready.
- 73KB
- 359
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Glowing Sea Colonization - 7 new settlements
Take the Radioactive Challenge! This mod adds 7 new player settlements across the Glowing sea. All settlements function fully, work with Sim Settlements and Scrap Everything, and have survival basics ready.
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Gerrys Landing player settlement - full scrap
Fully functional player settlement located just north of the Weston water treatment plant. All items within the build area assigned to be scrapable.
- 56KB
- 151
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Gerrys Landing player settlement - full scrap
Fully functional player settlement located just north of the Weston water treatment plant. All items within the build area assigned to be scrapable.
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Northern Exposure - 10 new wilderness settlements
This mod adds 10 new fully functioning player settlements spread across the very northern edge of the map. Lakes, overpasses, barren wasteland, something for every taste. All SimSettlements and Survival compatible.
- 102KB
- 593
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Northern Exposure - 10 new wilderness settlements
This mod adds 10 new fully functioning player settlements spread across the very northern edge of the map. Lakes, overpasses, barren wasteland, something for every taste. All SimSettlements and Survival compatible.
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Pilgrims Way player settlement
This settlement is on the extreme southern border between Somerville Place and Murkwater. The tracks leading south offer the lure of escape, but watch out for the monsters...Fully functioning settlement with survival and Sim Settlement compatibility.
- 27KB
- 161
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Pilgrims Way player settlement
This settlement is on the extreme southern border between Somerville Place and Murkwater. The tracks leading south offer the lure of escape, but watch out for the monsters...Fully functioning settlement with survival and Sim Settlement compatibility.
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Weymouth Fore River player settlement
This settlement is set in the spectacular far south of the map, on the southern edge below Quincy. Amazing scenery, tons of build space, a double-decker roadway and more. Survival + Sim friendly.
- 25KB
- 161
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Weymouth Fore River player settlement
This settlement is set in the spectacular far south of the map, on the southern edge below Quincy. Amazing scenery, tons of build space, a double-decker roadway and more. Survival + Sim friendly.
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East Malden Badlands player settlement
This settlement is at the ruined house near the round-about, south east of Malden. Fully functioning in all ways and Sim Settlements ready. Has a bed and cooking stove for survivalists.
- 25KB
- 158
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East Malden Badlands player settlement
This settlement is at the ruined house near the round-about, south east of Malden. Fully functioning in all ways and Sim Settlements ready. Has a bed and cooking stove for survivalists.
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Granite Valley player settlement
In a desolate, barren valley south of the Boston Mayoral Shelter is Granite Valley, a fully functional and Sim Settlements friendly player settlement. Watch out for the bad guys!
- 25KB
- 147
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Granite Valley player settlement
In a desolate, barren valley south of the Boston Mayoral Shelter is Granite Valley, a fully functional and Sim Settlements friendly player settlement. Watch out for the bad guys!
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Natick Power Substation player settlement
Fully functioning and Sim Settlements friendly player settlement at the abandoned power station west of Natick. Huge build area. Has cooking and bed for survival players.
- 52KB
- 307
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Natick Power Substation player settlement
Fully functioning and Sim Settlements friendly player settlement at the abandoned power station west of Natick. Huge build area. Has cooking and bed for survival players.
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Alford Street Bridge player settlement v2
Located between BADTFL and Watt's Consumer Electronics, this large settlement area allows use of a huge chunk of the overhead freeway as well as many of the surrounding buildings. This settlement is fully functional and Sim Settlements compatible.
- 66KB
- 337
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Alford Street Bridge player settlement v2
Located between BADTFL and Watt's Consumer Electronics, this large settlement area allows use of a huge chunk of the overhead freeway as well as many of the surrounding buildings. This settlement is fully functional and Sim Settlements compatible.
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Roadside Shack player settlement
Fully functioning settlement centered at the little house south-west of Drumlin Diner, on the way to the Corvega factory.
- 62KB
- 432
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Roadside Shack player settlement
Fully functioning settlement centered at the little house south-west of Drumlin Diner, on the way to the Corvega factory.
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South End Red Rocket player settlement
Fully functional settlement located at the Red Rocket near Big John's Salvage. Map data, supply lines, settler transfers and Sim Settlements: all this works.
- 24KB
- 290
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South End Red Rocket player settlement
Fully functional settlement located at the Red Rocket near Big John's Salvage. Map data, supply lines, settler transfers and Sim Settlements: all this works.