Fallout 4

File information

Last updated

Original upload

Created by

User_4647209

Uploaded by

User_4647209

Virus scan

Safe to use

Tags for this mod

20 comments

  1. User_4647209
    User_4647209
    • account closed
    • 1 kudos
    Sticky
    I will not be doing anything with Fallout 4 again until the hardcore update happens, so till then this mod will not be updated.

    The mod should still work with Crafting Workbenches version 2.1 and Loads of Ammo version 1.31 (Latest versions as of this message) from my quick check in fo4edit.
    My patch already corrects the ammo amount produced from 'Crafting Workbenches' and the only things missing from 'Loads' are two new grenade types for the M79 Grenade Launcher.
  2. M644
    M644
    • member
    • 0 kudos
    As far as I know, this patch does not work as it should, the game does not crash, but the patch does not do what it was meant to do, remove the workbench and move the ammo to the other workbench
  3. mukkaar
    mukkaar
    • premium
    • 0 kudos
    Does anyone know if this still works?
    1. Ironman2000015
      Ironman2000015
      • member
      • 0 kudos
      I'm having trouble with it. When I go to the weapons workbench, the game crashes every time.
  4. niccolo
    niccolo
    • member
    • 7 kudos
    Hey man, just so you know, Loads of Ammo has updated again.

    It adds underslung grenade launchers and flamethrowers to the combat rifle now, with their own switch: [Secondary Weapon].
  5. samfgjghk
    samfgjghk
    • member
    • 37 kudos
    Good patch, i hope to see you updating this later. Cheers!
  6. vac333
    vac333
    • supporter
    • 5 kudos
    I am still having a keyword cap issue, using settlement key words and armor keywords, even with this mod I am missing a few categories in the ammo bench and in the chem station for syrenger ammo, it makes 2 categories I am going to condence your keyword list to see if that helps,, this keyword cap really sucks, US OCD peeps are in hell
    1. vac333
      vac333
      • supporter
      • 5 kudos
      FIXED: I moved everything over to CW Keywords and seems I am below cap again, everything is in correct category,
      please consider reducing your keywords, I love your mod but it is not workable with KEYWORD community set as is
    2. User_4647209
      User_4647209
      • account closed
      • 1 kudos
      Please explain what you mean by 'moved everything over to CW Keywords.' I didn't add any keywords, I just renamed the keywords in Loads. I would really like to fix it as well, I'm pretty worried about hitting the cap.
  7. JediMasterChief2
    JediMasterChief2
    • premium
    • 5 kudos
    Loads of Ammo just got updated to 1.2, and I think it adds Grenade ammo types for the M79 Grenade Launcher here on the Nexus. The changlog was a little vague on that part.
    1. User_4647209
      User_4647209
      • account closed
      • 1 kudos
      Updated for 1.2. The Grenade ammo types will only show with the M79 Patch on the Loads webpage.
  8. IXAndroid
    IXAndroid
    • member
    • 0 kudos
    HI! umm might be a stupid question but how do I use the new ammo types, it said on the Loads of Ammo - Switchable ammunition Types page that I had to use a ammunition switcher but I can't find it in crafting workbenches ammunition workbench
    1. User_4647209
      User_4647209
      • account closed
      • 1 kudos
      Should be one of the last categories at the ammunition workbench (22 - Ammunition Switchers if using with the Special Ammo patch). If its not there look at the load order I have in the description. Load order shouldn't matter though.
    2. bill8872
      bill8872
      • member
      • 14 kudos
      I have the same issue. Item 22 is not there for me ass well.
      Not that it matter's, I was hopping this would have fixed the vanilla weapons bug so I could use the mod.
    3. User_4647209
      User_4647209
      • account closed
      • 1 kudos
      Sorry, it seems that Loads of Ammo updated not long after I released this patch (just my luck) and it made some changes to the ammunition switchers. The patch is now updated to the latest version and the switchers should show now.
  9. rcd1976
    rcd1976
    • premium
    • 14 kudos
    There appears to be a problem with the FOMOD, it installs the esp's but doesn't check itself off in NMM. When I went to uninstall it NMM crashed.
    1. User_4647209
      User_4647209
      • account closed
      • 1 kudos
      Were you trying to install the 'CW, Loads, VIS' option?
    2. rcd1976
      rcd1976
      • premium
      • 14 kudos
      Yup, I installed the VIS option and it appears as though all the esp's have installed just fine, it's just that the FOMOD doesn't have the green check mark beside it. I thought maybe NMM botched the install so I tried to uninstall so I could try again and that's when NMM crashed.

      BTW , thanks for making this mod, it's an excellent idea for those of us who use both mods.
    3. User_4647209
      User_4647209
      • account closed
      • 1 kudos
      Just fixed it. I mucked up the installer as it was trying to install a non existing file 'Crafting Workbenches - Loads - VIS Patch.esp.esp'.

      Also I decided to split the patches from the main files to make it easier for people to uninstall the patches with having to uninstall the main files.
    4. rcd1976
      rcd1976
      • premium
      • 14 kudos
      Thanks, I will download it now.