Fallout 4
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Yukichigai

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Yukichigai

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Marks the Sanctuary Root Cellar as owned by you, allowing you to get the Well Rested bonus for sleeping in it. Also adds the Root Cellar as a 2 unit power source to the Sanctuary settlement.

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Feeling a little sick so I won't be my usual wordy self.

Another entry in the list of "things that drive me nuts".  This time it's the Root Cellar accessible in Sanctuary.  It's a cute little location and all, but it's leaves some things to be desired.

First, it has lights and very obvious power lines stretching to and from the Root Cellar door, but no way to access the power.  I'm not suggesting it needs to output 300 units of power or anything, but at least some way to hook up to it would be nice.

Second, despite being very clearly within the confines of the Sanctuary settlement, sleeping in the bed placed there does not grant you Well Rested perk, because (somehow) the bed is not owned by you.  Yes, even if everything else in Sanctuary is.

Finally, minor objection but still relevant, the music selection changes from generic relaxed music outside Sanctuary to dark and foreboding when inside the Root Cellar.  It's a Root Cellar, not the doorway to the underdark or something!


Obviously, I've addressed all of these:

There is now a power conduit you can wire into in the back of the house containing the Root Cellar.  It provides a whopping 2 units of power, i.e. barely enough to power one turret.  It will also power any lights/etc. in the area as-is.

The entire Root Cellar cell has been marked as owned by the Player, and the bed has been specifically marked as owned by the Player.  This means anything spawned in the cell will be considered owned by the Player, and also means that sleeping in the bed will grant you the Well Rested bonus.

The default music for the cell has also been changed to match the default music for Sanctuary.  No more jarring shifts in music; instead the music should stay the same going in or out of the Root Cellar.


NOTES

The power conduit for the Root Cellar may not be accessible until you wire something to it.  Specifically, you'll need to put down some other wire-up powered item (turrent, conduit, whatnot), then run the wire from the item to the Root Cellar power conduit.  Once it is wired once it will work normally, e.g. you'll be able to run wires from it to other locations.