Fallout 4

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ludvig08

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ludvig08

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1660 comments

  1. ludvig08
    ludvig08
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    Yeah i lost the int to continue modding for f4, it was back when players almost demanded free stuff and didnt care what you tought. and the stealing of mods, and creation club went live :P
    i felt like we modders worked for the game but for free while game devs took the credits. Gues thats why i left it

    But if theres any one else out there in modding community who feel they want to continue my work, that would be great. upload to beth modding site or even port to xb1.
    but not for creation club. this should stay free.

    Thank you

    18 feb 2020.
    wow its still active eh? from 2016 to 2020. Well thanks for trying this out. again if someone wants to take this further on.
    or port to xbox etc.im sry i cant fix the issues with this mod. it started before we got the creation kit.
    happy crafting :)
    Ludvig

    may 2022:
    Hello world to the many mails i've gotten about this mod. im sure theres bugs. this mod was worked on the early days,
    and im sure theres some creative players out who like to tune it up to date. feel free to do what ever you want with it :) just a little thanks back is more then enough.
  2. Battousai124
    Battousai124
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    For anyone who is interested
    https://drive.google.com/file/d/1M0ruIFvY2wUzWQJWwDY7YfyUkG7FUxa5/view?usp=sharing

    This is a version that contains the original mod, the Fixes and Tweaks by Babaloo321 (Tweaked version), the crash fix by CrEaToXx and a non conflicting method for the harvest items in the workshop, for the WorkshopParent Quest. It also contains the fixed uninstaller script.
    1. masternetra
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      Awesome nabbed and will be giving it a run. Thanks!
    2. travelmedic
      travelmedic
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      Awesome!  Thank you for that
    3. Hitman136
      Hitman136
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      I've just seen your post, thank you for taking the time to make and share it, much appreciated.
    4. JohnShaft
      JohnShaft
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      TYVM. YOUR AN MVP
    5. RickyTheOx
      RickyTheOx
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      It's golden and it work  =)
    6. tkdrlgud
      tkdrlgud
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      Gooooooooooooooooooood
    7. mhawaro
      mhawaro
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      I installed this version and i got CTD everytime when i assign my settler to Forester. Any idea how to fix this?
    8. Jackthegeneral
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      With the readme bit mentioning the install, it mentions 'only install one'. Are you meaning to only install the main file as it contains all of them worked into it? Or just the files themselves with/without the readme? It may be a good idea to clarify that, as some people are not the best at manually adding mods or are leery of doing that kind of thing.

      Aside from that, like the other comments for the most part say, thanks for doing this. I used this mod way back in the day before the updates broke it, so it'll be good to have it fixed up and tweaked.
    9. TrOuGhStRuGgLe
      TrOuGhStRuGgLe
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      thank you so much for this. i ran into a problem however... every object i placed from the unfixed version, is now gone.

      EDIT: probably no solution as its a different esp file with its own objects. had the same outcome with Northland Diggers - Lite Edition.


      if one were to start a new game however, when importing a Transfer Settlements BP, renaming every "Northland Diggers New.esp"(original, abandoned mod v1.4) to  "Northland Diggers.esp" imports every object correctly. although i haven't tried this the Lite Edition.
    10. Vandeick
      Vandeick
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      Как решить все таки эту проблему? Ни одна из моих работ ничего не производит. Вооще ничего. Ни через игровой день, ни через неделю и даже месяц в мастерской ничего не появляется. Здесь было высказано предположение, что это зависит от количества еды в поселении. Но у меня полно еды в поселениях. Но до сих пор ничего не делается. Перемещение по списку модов тоже не работает. Кто-нибудь сталкивался с этим? Как решить проблему?
    11. MisterNumbers3k
      MisterNumbers3k
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      Casual Bump to the top - thanks, mate.
    12. chceviker
      chceviker
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      does that mean your file not need the original mod to be installed first?
    13. OmGoodMan
      OmGoodMan
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      Please tell me, do I need to start a new game? And can I install these files on top of the original mod?
    14. SkiiiLL
      SkiiiLL
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      THANK YOU !!!
  3. Secondbrart
    Secondbrart
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    Please patch this mod https://www.nexusmods.com/fallout4/mods/34144
    because its nowhere to be found in the workshop menu.
    Thanks for your great mod and great work!
    1. MikeCDAMMIT1990
      MikeCDAMMIT1990
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      Read the room bro/comments by the author, hes moved on. you patch it?
  4. lokvirofskyrim
    lokvirofskyrim
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    Downloaded, installed, showing up in console, but not in the workshop menu selection. No clue how to fix this.
    And no, the workshop menu missing tabs fix doesn't fix it. I can't even find the name of the chem to install or uninstall this mod. 
    1. IronWolfSociety
      IronWolfSociety
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      I recommend the version from the google drive that got posted elsewhere in the comments.

      This one: https://drive.google.com/file/d/1M0ruIFvY2wUzWQJWwDY7YfyUkG7FUxa5/view?usp=sharing

      Don't thank me, thank Battousai124
    2. Michele27
      Michele27
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      Thank you so much. I already installed it, perfect.
  5. TempUser123475
    TempUser123475
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    seven years still waiting for an xbox port
    1. jaderiver
      jaderiver
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      Ma isn't going to do it for you, but doesn't mind anyone else doing it either !!
    2. TempUser123475
      TempUser123475
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      if i could i would but my computer has the processing power of a 2001 cuisineart toaster and i dont think its possible to port from xbox
    3. jaderiver
      jaderiver
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      That beats my potato xD
    4. parolebaby
      parolebaby
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      THAT'S SO FUCKING SPECIFIC WHAT THE f*#@ 🤣🤣🤣
    5. TechnicallyACarrot
      TechnicallyACarrot
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      You may have already found it, but it's been ported over now.
  6. SILVERWOLF2158
    SILVERWOLF2158
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    how do you get this it isnt showing up when installed is it a holotape?
    1. jaderiver
      jaderiver
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      Erm, You do have the mod activated after download , do you ? 
      Try workshop menu fix  with this https://www.nexusmods.com/fallout4/mods/22205 , or on bethe  mod page , not sure if its still there, there was a mod called settlement objects expansion fix ...
  7. Icegoddess
    Icegoddess
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    Its almost 2023 and I just came to say thanks for your hard work over the years.
  8. LoneWolf126
    LoneWolf126
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    Can anyone confirm that this mod adds back the bug with the re-spawning Mirklurk Queen at Murkwater Construction?
    This was fixed in the Unofficial Fallout 4 Patch patch.
  9. lucanotdead
    lucanotdead
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    I've seen a lot of bug reports saying that workbenches don't produce anything. I had the same problem and found that any mod that overrides the WorkshopParent quest (like StartMeUp or Wild Plants Farming), breaks this one, in that quest this mod sets all its outputs, so you
    need to make a patch to merge the differences in FO4Edit. Or put this one in a later load order and break the others....
    1. Tiyyam
      Tiyyam
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      I looked at the settlement management scripts, and there are some further issues. The mod works by treating the work stations as harvestable crops, so any other mod that overrides the arrays designating the crops in WorkshopParent does indeed break this one.

      However, resources are potentially also not produced because there isn't enough food output: The script will only look at adding crops into the workbench when there is more food than settlers, and will do so by cycling through all the crops (and "crops") and selecting them semi-randomly, with the actual food items prioritised as they are earlier in the array. So if you don't have a food surplus, the stations will produce nothing -- and may produce nothing even if you do, depending on luck.
  10. djohnson554
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    Why does the DIY ammo station only produce .44 and .50. I need other calibers.
  11. Fawksnsox
    Fawksnsox
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    Day late and a dollar short it seems, now I can't get summer roses to even integrate the mods!

    Doh!