A simple .bat file to re-enable mod support after patch 1.2
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Whoever figured out setting the files to read-only fixed the error.
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
A simple .bat file that prevents the game launcher from disabling all your mods by setting Fallout4.ini and plugins.txt to Read-Only. Also opens the game launcher, but this can be disabled by deleting the last line of the file or putting :: in front of it.
If you use NMM, every time you open it it'll ask if you want to set the files back to normal; say yes, then run this file once you've finished modding. To make your life even easier, enter the path to this file into "Fallout4->Custom Launch Command->Command" in the NMM settings and always choose "Launch Custom Fallout4". If you don't use NMM, just run the .bat once and you should be all good.
If you have the game installed anywhere except the default Steam install location, you'll need to change the path in the last line to wherever you have Fallout4Launcher.exe stored.
Currently causes the Launcher to open twice. Not sure why, but someone much smarter than me will know.