[NEW] Crossbow has bow sounds instead of pistol sounds. Sounds are imported from Skyrim Dawnguard.
[NEW] Added no-medallion outfit / armor models. {{{{{ IMPORTANT }}}}}}} After updating, you need to check your current mods of outfit / armor, then attach mods on them again. (especially new 'Add-on' mod) Or your character will be naked.
[FIX] Added missing 'Ballistic Weave' keyword on Viper armor.
[FIX] Fixed some meshes' glitches and shapes.
[Texture] Stronger specular maps and wolf mask's glowing eyes.
Changed naming rules. Outfits and armors have various suffixes according to 'Material' and 'Add-on' mod, and crossbows have various names according to current ammo type.
Thanks to hodilton for making 'Fallout 4 Mods: Witcher - Geralt's Prologue Gears'. Thanks to BenderSKR for making 'Mods of Fallout 4 - Witcher - Geralt's Prologue Gears by renn'. Thanks to Jacepwns for making 'Fallout 4 - The Witcher 3 Geralt of Rivia Armor + Crossbow Mod Spotlight'. Thanks to Tyrannicon for making 'FALLOUT 4 MODS - WEEK #14: The Witcher, Star Wars Force, Liberty Prime Helmet & More!'. (starts at 1:17) Thanks to misalen for making 'Fallout 4 Mods Weekly 3 - Bullet Time, Valentine Reborn, M14, Geralt's Prologue Gears'. (starts at 2:56) Thanks to vatiwah for making 'Fallout 4 Mod Review 36 - Quiet Time With Geralt'. (stars at 12:22) Thanks to sajcon for making 'Top 5 Fallout 4 Mods - NUDIE JEANS! - #10'. (stars at 6:28) Thanks to Zardtee for making 'Fallout 4 Mod Showcase Witcher - Geralt's Prologue Gears'.
This mod adds The Witcher 3: Geralt's gears which can be crafted at the Chemistry Station.
Ammo conversions : 10mm, .44, .308, .38, .45, .50, steel bolts, silver bolts. Needs Gun Nut 3 perk for conversion. Each ammo has different speed and damage.
10mm, .44 caliber and bolts are considered as a pistol and affected by Gunslinger perk.
.308, .38, .45 and .50 caliber are considered as a rifle and affected by Rifleman perk.
Naming Rule : Black color has 'II' suffix and epic verion has 'Epic' adjective. Also each crossbow has various adjectives according to current ammo type.
Has own bow sounds imported from Skyrim Dawnguard.
Sometimes in conversation, the Viper Armors or Outfits can be disappear shortly. It might happens when your character is closed to someone or something.
Right after updating from 1.0 to later versions, the Viper Armors and Outfits seem naked. They need to be reattached 'Add-on' mods at the Armor Workbench.
If you cannot find custom modification options in workbenches, check your load order and give LOWER priority to this mod.
Made with FO4Edit, NifSkope, Material Editor and 3ds Max 2016.
Thanks to CD PROJECT RED for original models (male outfit/armor, mask, crossbow and bolt) and textures of The Witcher 3. This mod could not exist without their beautiful works. (CDPR's permission mail)
Thanks to 'EXPORT' for normal map and color retexturing.
As long as you get a permission from CD PROJECT RED, you may modify and redistribute this mod's contents.