Fallout 4

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Ceaseless and PDE

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Ceaseless

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122 comments

  1. Ceaseless
    Ceaseless
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    Don't forget to endorse!

    Optional Files Added:

    Sign - Inside Light Only
    Sign - Outline Light Only
    Without Rocket Light (keeps default/vanilla lights)
    FILLUP STATION (Added Mar 14 - seen around some of the roads)


    Hot Files!
    Thanks to all of your contributions and those that featured the mod in your videos and your mod pages! I didn't know it was in the Hot files until I read aeromia's comment. I'm currently working on another similar mod which is a bit more widespread and it's almost done. Thanks to all users!


    Special Thanks to Janet M., Matt L., Joel T.!
    Very Special Thanks to nowachi! I appreciate it!

    Also, check out the latest in Starlight Drive-In And Diner - Lighting
    Fun Red Rockets Themes - Lighting
    Bus Stop - Lighting
    Radioactive Signs - Lighting

    Repaired Red Rocket
    by VIitS
    This fixes the letters, like the 'C'


    Check out PDE Youtube for the latest updates and new projects
    1. grands4everyone
      grands4everyone
      • supporter
      • 22 kudos
      Edit - Nevermind...
  2. Ceaseless
    Ceaseless
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    I wanted to update you all about my next mods. I have been trying to release parts because what I'm working on takes a lot of time. I have 2 big mods and a smaller mod after those. The big mods will have feedback from you all on what should be and what shouldn't when I release it. The first one I'm releasing will spill out all over the land and the downside with it is it will even be in places not expected due to the nature of how things share with others.

    For now, 1000 endorsements, I'll be releasing an update to this mod, but it's not a simple update. it will be on its own page so look out for it. Thanks to those that support me. It helps a lot. Thank you all. It will be released soon.
  3. timbrolilo
    timbrolilo
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    • 1 kudos
    hey can you make a version where the glow is brighter?
    i use stalker lights enb and reshade + darker night (darkest) and it looks so dim withjt hese mods

    thank you very much really great mod
    1. 333SLEEP
      333SLEEP
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      • 0 kudos
      Agreed, 6 years later and my enb still causes the sign glow to be super dim. :(
  4. Frostbite2020
    Frostbite2020
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    I used this mod when it came out and loved it. Great retex. I started playing again and was happy to see that the mod still works with no issues whatsoever. Endorsed.
  5. OutLawJohn
    OutLawJohn
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    • 1 kudos
    Nice mod, kudos creator and endorse 
  6. bridgitte
    bridgitte
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    • 4 kudos
    which one fixes the sign and lights it, I just don't like broken things, thanks for sharing
  7. S0Iare
    S0Iare
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    • 0 kudos
    re ro ke. lol
  8. rhyso1987
    rhyso1987
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    After seeing this mod and looking at the Red Rocket Logo with more than a glance because of it.........does it annoy anyone else that each and every single Red Rocket sign on the stations are decayed/destroyed in the exact same way? Each and every single one has fallen apart identically.....that really bugs me. (Great mod btw!)
    1. gingerbeardman13
      gingerbeardman13
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      • 8 kudos
      Design flaw by the sign manufacturer maybe?
  9. Sebastianus
    Sebastianus
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    • 5 kudos
    Well, lore friendly speaking (as much as we assume Bethesda's Fallout is Fallout) we know that cities can have working, underground power grids and generators, which means lights may still work and be active.

    I'll see myself out now.
    1. Loveblanket
      Loveblanket
      • supporter
      • 53 kudos
      I always just like to think they have some kind of "battery of the future" technology where fusion batteries power these things for centuries if they remain undamaged. And honestly, I could care less about lore when something looks as cool as this. Lore is like rules, both are meant to be broken.
    2. Dubbyk
      Dubbyk
      • supporter
      • 11 kudos
      We see tons of lights working in other fallout games. Fusion battery's power sentry bots and formally power armor for 100s of years, I would think compared to a robots power demands lights would be cake. And if you looked at the emergency lights in fallout 3 you can see a fusion battery attached to the light, and it looks like a factory prewar attachment not a post war jury rig. Means those lights have been running non stop for 200 years.
    3. Bait4dragons
      Bait4dragons
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      rats are the first to leave..
  10. abelincoln4
    abelincoln4
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    Great mod.
  11. xxPEPE666xx
    xxPEPE666xx
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    This is one of those mods that you didn't know you absolutly wanted it until you try it. Fantastic job, it add a little je ne sait quoi
  12. BeenieBomb
    BeenieBomb
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    Omg thank you! I figured my character would get the sign working again, what after building an industry level workshop and military grade defense system, lol! Also thanks for adding the rocket light up exclusion, very thoughtful :D