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Anarkkie

Uploaded by

Anarkkie

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About this mod

Ensures certain items will always spawn in Vault 111 when starting a new game.

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🎒 Guaranteed Essential Startup Items

I got tired of only sometimes finding Bobby Pins, the Vault-Tec Lab Coat, Antibiotics, etc., when starting a new game.

This mod guarantees a small, lore-friendly stash of useful items will always spawn in Vault 111.

📦 What's Included

  • 🧰 Red Toolbox:  Bobby Pins, Duct Tape, Fuses, a Military-Grade Circuit Board, a Vacuum Tube, and Wonderglue
  • 🧊 Break Room:  
    • Fridge: A modest stash of pre-war food and Nuka-Cola  
    • Desk: Cigarette Cartons, a Flip Lighter, and Bubblegum — for those “trying to quit” (or using Smokable Cigars)
  • 🛏️ Overseer’s Bedroom:  
    • Dresser: Vault-Tec Lab Coat  
    • Locker: Vault-Tec Security Armor & Helmet  
    • Mirror: Antibiotics, Rad-X, RadAway, and Stimpaks

✅ Compatibility


  • ✔️ Works with base game, all DLC, and Creation Club content  
  • ✔️ Compatible with most mod setups  
  • ⚠️ May conflict with mods that overhaul Vault 111’s interior or containers  
    • 📌 Tip: Load this mod after other Vault 111 overhauls if you're concerned about compatibility

🔧 Installation


  • Install with your preferred mod manager (Vortex, MO2, etc.), or drop the .esp into your Fallout 4 Data folder  
  • Ensure GuaranteedEssentialStartupItems.esp is enabled and mark as light if you so desire
  • ⚠️ Note: Requires a new game to ensure items will show up — Vault 111 containers are initialized the first time the cell is loaded

🗑️ Uninstallation

  • Safe to remove at any time  
  • ⚠️ Note: Items already collected will remain in your inventory

🙏 Credits

Created by Anarkkie  
Built using the Fallout 4 Creation Kit