All objects that give off radiant power now have much smaller power zones!
Requirements
DLC requirements
DLC name
Automatron
Wasteland Workshop
Far Harbor
Contraptions Workshop
Vault-Tec Workshop
Nuka World
Halloween Workshop
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Author notes
Anyone can do whatever they want with this mod! :)
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One issue that I find myself having, which apparently is unique to me as there are no mods that fix this issue, is that I do not have full control of what lights are on and off. You place down one small conduit and your entire house has lights on. I however wanted to be able to control the lights per room with switches, and that just wasn't a possibility with the way radiant power works in vanilla.
This mod is what I believe will hopefully fix that problem.
All this mod does is take the pylons, conduits, and any other objects that produce power that can turn on lights and shrinks their power zone.
Every object now has a radiant zone of 64 which is much smaller than the original 256 to 1000 that some objects had.
This should allow you to properly control the lighting in your settlements but will require you to add more wiring around the place.
I'm uploading this mostly in hopes that others who have this issue can also benefit from it, but also so I can keep it somewhere for later.
I hope you enjoy :)
There is a patch for cVc which makes its power objects give off less radiant power as well, similar to the main. Generators that give off radiant power are much lower at a radiant power of 8 as I don't want them powering other objects.
If there is a mod you would like a patch for let me know, and I'll try to add one or feel free to make it yourself, it's very easy.