About this mod
Patches for some of the Rat Runners Arsenal, making them "No Munitions" as well as applying various tweaks and/or fixes.
- Requirements
- Permissions and credits
- Changelogs
Patches for some of the Rat Runners Arsenal, making them "No Munitions" as well as applying various tweaks and/or fixes.
Pipe Carbine
- No Munitions Replacer
Nailgun's Nail replaced with Spike.- Increased cost and perk requirement for Carbine receivers.
- Updated naming rules for the Carbines to better show the changes made when modified.
- Adjusted some barrel's range.
- Fixed so the Heavy Stock is properly making the Carbine count as a rifle.
- Added unique miscmods for the new unique weapon.
- New unique outfit now get +45/50 Carry Weight inspired by Backpacks of the Commonwealth.
Comes with optional patch to link it to the perks from the mod.Requires Pipe Carbine - Rat Runners Arsenal by Spadey and Selakii.
- Optional Patch to restore Munitions feature.
Anti-Materiel Rifle
- Slightly reduced damage.
- Increased cost and perk requirement for receivers.
- Made the Unique's effect be attached to the unique modification rather than separate legendary effect.
- Made Shotgun Unique properly get the shotgun range modifier.
- Made Explosive Unique bolt action.
Requires Anti-Materiel Rifle - Rat Runners Arsenal by Spadey and Diakyuto.
- Optional See Through Scopes patch. Adds new Short and Medium scope based of the Hunting Rifle.
Cycling Rifle
- No Munitions Replacer
.280 replaced with .308 20 Gauge replaced with Shotgun Shell- Weight slightly reduced to be closer to size.
- Increased cost and perk requirement for Receivers.
- Fixed MiscItem mismatch and re-arranged some costs to be closer to vanilla patterns.
- Made Shotgun Unique properly get the shotgun range modifier.
Requires Cycling Rifle - Rat Runners Arsenal by Spadey and Selakii.
- Optional Patch to restore Munitions feature.
Credits
Spadey, Selakii and Diakyuto for creating the Rat Runners Arsenal mods.