Adjusts the firing interval to be consistency throughtout the duration.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Donations
No donations accepted
Vanilla FO4 has some unusual jank with automatic weapons. The interval in which the weaponfire event occurs varies between 0.1334 and 0.1 over 2.2 seconds. I simply made it so it occur every 0.1 seconds, thus changing the number of times the weaponfire event occurs from 20 to 22. PowerArmor has an even more strange bug with laser pistols where one ends up shooting twice as fast (due to wpnfireautoslave.hkx having weaponfire events along with the wpnfireautoready.hkx). I have removed those events from wpnfireautoslave. Robots have the same intervals and duration on each hand, and I have applied the same consistency. If you have Armored Automatron (particuarly version 1.05 as of now), this mod should fix the occasional gap in the stream of bullets when using certain automatic weapons on your robot.