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equips brotherhood soldiers with a selection of items from mostly L0rd0fWars mercenary pack with fitting textures from ThaMans mod and also hothtrooper44s wasteland sniper outfit. this mod will obviously require those mods as well as the armorsmith and awkcr mod. gonna answer what i suspect will be the main question - why did i give them synth helmets? because when textured right they fit surprisingly well on the mercenary armor. initiates/aspirants now come equipped with standard synth helmets, balaclavas, ski hats, gas masks, goggles and backpacks knights have the same however they also get synth field helmets and a full set of l0rd0fwars mercenary armor field scribes now come in 3 types (which are purely cosmetic and dont actually do anything different from each other) - forest scouts (hothtrooper44s mod), urban scouts and medics all other npcs not mentioned (deck scribes, science scribes, the proctors, kells, maxon and power armor knights) remain unchanged purely because I couldn't think of anything to do with them all credit for this once again goes to the respective creators, none of the assets in here are mine, i just stitched them on npcs