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The original mod contains no original sound content, and in particular reuses the Protectron's laser weapon sound as it firing descriptor. While this was something of an efficient choice that kept filesize down, nixed reliance on DLC, and also kept the Pulse Rifle sounding unique versus its Laser and Plasma contemporaries, it comes with two drawbacks:
Since the Pulse Rifle uses the Laser Musket's crank charge system, it only had a single firing sound to share between all 6 charge levels
Being a sound file designed for NPC use, not player use, the firing sound is much too quiet for a player-use weapon
This mod addresses these with three new custom firing sounds for the weapon, implemented using a copy of the Laser Musket's firing sound setup. This means the weapon's firing sounds scale in intensity based on how many fusion cells are charged via the crank, just like the Musket.