About this mod
Patches the two mods to work together.
- Requirements
- Permissions and credits
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Translations
- Russian
Changelog: Power Armor Training Adjustments
- Activator Replacement:
- Replaced the activator for Power Armor Training with the one from Classic Power Armor Training.
- When attempting to use Power Armor without proper training, the message from Classic Power Armor will now display, replacing the default "RFF_PATMissingTrainingEffectMessage."
- Holotape Message Update:
- Players can still pick up holotapes, but the message has been updated to:
"You’ve acquired basic knowledge of operating Power Armor. You can now move around normally in suits with less than 350 Damage Resistance, but your accuracy with non-heavy weapons remains poor. [Requires prior training to wear Power Armor.]"
- Players can still pick up holotapes, but the message has been updated to:
- Disable Message Revision:
- Updated the MCM disable message from:
"You disabled Power Armor Training in the MCM menu of FROST. You can switch it on again if you want. You still get the Power Armor Training perks now (unless you have all of them already)."- To:
"Power Armor Training has been disabled in the MCM menu. You can re-enable it at any time. For now, you’ll automatically receive the Power Armor Training perks (unless you’ve already unlocked them all)." - Still testing...not needed in this?
- To:
- Updated the MCM disable message from:
- Functionality Change:
- Players can still pick up holotapes and receive the associated perks. However, these perks will remain inactive (standing by) until the player receives proper Power Armor training.
- Players can still pick up holotapes and receive the associated perks. However, these perks will remain inactive (standing by) until the player receives proper Power Armor training.
Check out my mod list! Fallout Anomaly. Nexus page here