Patches Caliber Complex ammunitions to work with deadeye headshot and head destruction system. Patches all ammunitions from Caliber Complex to affect deadeye groups, using Robco Patcher. Highly configurable and ESPless.
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Caliber Complex is my "go-to" for ammunitions and ballistics framework, but since it adds new ammos to the game, the new ammos doesnt integrate into Deadeye headshot and head destruction system, with this patch all Caliber Complex ammunitions will have deadeye group values, highly configurable. You still need to make weapon mods use the ammunitions from Caliber Complex!
HOW IT WORKS
Deadeye adds 3 groups that determines headshot interaction, weak, moderate and strong, this patcher assign Caliber Complex and vanilla ammunitions to their respective deadeye tiers. Highly configurable.
USAGE
Deadeye is a hard requirement. Here is the spreadsheet with the group values information.
REMIND
You will still need to assign Caliber Complex ammunitions to the weapons you are using, if they use vanilla ammunitions you are fine, but if they add custom ammunitions just assign its Caliber counterpart.
CREDITS
robbythekidd - For caliber complex. Zzyxzz - For robco patcher and deadeye.