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Changelogs
Version 1.1
Utilized clever alpha trickery to hide some of Bethesda's sins. You can now consider this mod a bugfix.
Enhanced Vanilla Asphalt Roads retextures roads in a vanilla-friendly manner. Now the roads have deeper and more worn cracks and potholes more fitting of a road that hasn't seen any maintenance in 210 years. For those using ENB, Complex Parallax is supported. Textures are 2k, except the pothole normal map is 4k.
If using Wetness Shader Fix, please ensure Enhanced Vanilla Asphalt Roads overrides both the pothole material and specular texture. This is necessary for the potholes to not use the stupid vanilla rim lighting fake water puddle nonsense effect. It looks much better with a simple environment map.
Those who look too closely may scar themselves by just how bad the vanilla models are, as they show obvious seams where some of the potholes and the crack decals are laid over top. I have used some clever alpha trickery to blend these Bethesda sins away.