Alteration of vanilla Heavy Weapon animations to alter the direction of any cast light source attached to the characters head.
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Simply an alteration of all Heavy Weapon (Minigun, Laser Gatling, Flamer) animations to turn the characters head to face forwards/ahead to where the crosshair is. Simply loose files edited using the great tool hkx poser.
I created this mainly because I enjoy playing my Fallout game with mods that darken night-time and interiors a great deal along with mods which add head-mounted light sources. These tend to work just fine with most weapons, yet the Heavy Weapons such as the Minigun or Flamer had animations where your character apparently likes to give all targets before them the side-eye, so any beam-like light source would be cast off to their right, rather than at/on a target or where you as the player actually wanted to look.
This isn't an issue at all when playing in first person of-course, but for those of you heavies out there that enjoy playing in third person like I do, 'ere's something for yah.
This works great if you want to use the Mining Helmet from the base-game, or any head-mounted light source from any mod. I recommend Tactical Flashlights.
Only loose animation files and will work on its own. Should affect any modded weapons that use the default Heavy Weapon animations as their base. See pictures for basic comparisons!