Thanks so much for this! On my first playthrough, I had every settlement mod imaginable and created these gorgeous, futuristic, paradise-like places....and there was no real payoff, especially given settlement-related script lag and poor AI. I eventually got way too bogged down in it and stopped playing, then deleted all my settlement mods and started a new game lol. I was hoping to find some basic blueprints to add in that don't require half the other mods on Nexus this time, and you seem to be one of the only people who offers that, so thanks!
One question - how do you scrap everything? I used to use the scrap everything mod but you don't list that as a requirement so I'm wondering if you do it all manually one item at a time or if you use the scrapall console code or something else.
Due to the potential for breaking precombines, I wouldn't use Scrap Everything. And the scrap all command can cause issues in certain settlements, scrapping things beyond the settlement boundaries that shouldn't be scrapped. Personally, what I've used for a while without issue is Scrap Zapper 2. I've linked to it on some of my other settlement blueprints, but there's hardly anything to scrap here so I didn't mention it.
I've actually been fine with just using Workshop Framework's scrap and build option. Everyone complains about Jamaica Plains but this blueprint really makes it into a nice place that uses the space really well.
Would it be possible for me to get your permission to put this on Xbox? It can be converted to a Workshop Framework blueprint so that Xbox players can use it too. You will be given full credit of course. <3
Thank you so much! Could you update the Console Porting permission on the mod page just so that Bethesda has no issues with it? I'd also be more than willing to port the rest of your blueprints over if you also update those pages (no worries if not) :)
12 comments
One question - how do you scrap everything? I used to use the scrap everything mod but you don't list that as a requirement so I'm wondering if you do it all manually one item at a time or if you use the scrapall console code or something else.
>02 January 2025
Ah, that explains it. Well, thanks :3