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About this mod

My updated version of my previous synth re-texture to bring a newer, somewhat better looking appearance to the synth armor, uniform, institute styled pip-boy and now redone institute weapons. Now with Trims!

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Greetings everyone,

I bring to you today, my new and revised  "attempt" to amp up some of the synth stuff.

This includes:
- Brighter, cleaner white texture for the helm and armor w/darkened metal sidings on heavy armor pieced. #Custom institute logo on the side of the helmet.
- Re-Textured/Colored Institute uniform to match.
- Cleaner white pip-boy w/some institute emblem on the back cover and the wheel. #probably should have put them somewhere you see more.
- Brighter, cleaner Institute weapons re-textured/colored to match. #includes fusion cell.

Anyway to anyone who likes the institute as myself does, I hope this helps to bring a more cool, powerful vibe to your play as it does to mine. :)

Thanks again everyone! Have fun playing/modding. :D

1.1 - Added fomod version. Hopefully this works right.
1.2 - Re-did some textures (Brighter white,darker Black)
Added reversed color scheme options.
Removed accidental pip-boy screen file.
1.3 - Redid everything but weapons.
Added many new options for pip-boy/armor. (Colored trims)