A full retexture of the Hellfire Power Armor to make it more visually appealing.
Requirements
DLC requirements
DLC name
Creation Club Content
Enclave Remnants
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
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Changelogs
Version 1.00
Release
About the mod:
This retexture of the creation club Hellfire power armor is part of a full retexture of fallout 4 that i'm making (including most of the creation club locations, armors, weapons, etc).
The goal of this mod and the other parts that i'm currently working on is to make the game much more appealling visually without deviating from the original textures color pallet, as such the focus is on putting more detail on the textures.
Installation:
Just install with your preferred mod manager and activate the plugin (it's a light plugin)
Notes:
In the screenshots there's a T-45 flashlight on the helmet for some odd reason, at first i thought that i messed up something but tested without the textures installed various times and i can confirm that it isn't this mod causing that issue.
I only posted photos of the Standard paintjob and the Enclave Paintjob however the mod covers all paint jobs but i'll be posting the rest of the faction paintjob photos as soon as i can.
Currently the textures are a mix of 2K (normals and speculars) and 4K (Diffuse) but i'll be uploading a 2k version.