Replaces Damaged Sanctuary Roofs with Prewar Roofs but Postwar Textures
(Archive is packed with version 1.10.163.0)
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Console modding permissionThis mod will not be available on Bethesda.net for console users
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Finally a properly functioning Sanctuary Roof Replacement
Tried all available Sanctuary roof replacement/repair mods on NEXUS, and all of them had some sort of issue. Broken precombines/previs, missing colliders, missing materials, missing material sounds, overlapping geometry.
So I decided to take matters into my own hands.
Loaded all models into Blender, made brand new and much more efficient collider. Regenerated Pre combined and Pre Visibility data in CK to not break the framerate.
Original meshes were only deactivated and hidden in CK and not deleted. And no NavMesh on the roofs! coz why?! I don't want Mama Murphy run arround the roof!
So it should all work fine now.
Requirements
Fallout 4 (No DLC's Required)
Installation
Install with preferred mod manager or manual, like any other mod.
(Archive is packed with [OldGen] version 1.10.163.0)