Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
these permissions mainly apply if you go to upload things using my stuff, if it's personal then you can use it however you like since, well, you're not uploading it
File credits
Anotherone/Retropaladin - original mod doomsentinel for base model MaxG3D for throwing anims Johannes Bazaryan, antistar for attachments Todd Howard - willing Fallout 4 into existence
Donation Points system
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Changelogs
Version 1.0
just a patch that hopefully works lessening the amount of C93s you find
what it says on the tin, removing it from the minutemen LL injection, the pipegun LL, all to make it WAY LESS COMMON
due to how injections work, atleast how I understand it, chances are this will only work on saves that haven't loaded the borchardt in yet
as of the latest update it now replaces the original BC93.esp altogether
for more of my mods & a roadmap, please check the doc here