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Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
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Should work on any version. The original SWF file was extracted from the Next-Gen update archive, but since these are loose files, version doesn't matter.
Tested on partially downgraded Fallout 4 (version 163 with Next-Gen DLCs).
Tested with FallUI and HUD Framework. There might be some clipping with the rad indicator with your FallUI layout.
Does not replace terminal fonts. There may be a version that replaces the terminal font with IBM Plex Mono, but due to how Fallout 4 renders terminals, any font change messes up with the layout. I'm planning on changing the metrics of the font itself and importing it that way to maybe keep the layout similar.
I'm also planning on making bolder and lighter versions of the mod, if there's demand for it. I play on a 1440p monitor with DLAA mod, but 1080p and lower resolutions might require a bolder version due to TAA's smudginess.