About this mod
For those of you who think that Pip-Boy has an inorganic design that is hard to love, I have prepared a MOD that gives Pip-Boy an organic texture.
Choose your favorite color from 16 color variations including Natural. Of course, you may change the color according to your mood.
- Permissions and credits
- Changelogs
- Donations
One day I had this thought. 'Why are machines made of metal and plastic? If they had muscles and skin like living things, I would love machines more...”
So I decided to create a MOD that would give an organic texture to Pip-Boy that players carry around with this. Because I wondered if I would really feel that way if I actually had such a machine. It's kind of an experiment.
As it turns out, I could like such a machine. It had a familiarity that I felt with living things, and I felt that if I treated it with care, it would respond in some way.
However, I fully understand that this is my opinion and not everyone's. Some may simply find it creepy.
Nevertheless, I decided to release this MOD for the sake of those who feel the same way as I do, even if only a little.
Well, that's enough of a preface. Let me explain about this MOD.
With this MOD on Armor Workbranch you can change 16 variants of Pip-Boy's skin. For changed you ONLY need: 1 leather.
I made this MOD that for possible to change Pip-Boy's skin shortly after starting this game. Because it's only changing the look of Pip-Boy, it is definitely better to be able to change it easily, right?
I made and tested this MOD with pre-NG (version : 1.10.163), and it will probably work fine with NG.
DATA
Module Value : 5
Module Weight : 0.1
Color :
- Black
- Blue
- Bronze
- Brown
- Cyan
- Gold
- Green
- Lime
- Natural
- Orange
- Pink
- Purple
- Red
- Silver
- White
- Yellow
Textures Size : 2K, 4K
NOTE
- Textures used in this MOD are baked procedural materials. I overworked my graphics card for this MOD. If you give me endorsement for this mod, please praise my graphics card first. He is the biggest contributor.
- By making this MOD, I learned how to create biological procedural material. There are still many improvements to be made, but it will be very useful for future MOD creations. For example, MOD to add biological looking weapons.
CREDITS
Screen Shot : Thanks for ALL of MODDER.