About this mod
Clutter Stays Put. My Starfield Stay Put REDUX mod ported to Fallout 4.
- Requirements
- Permissions and credits
INTRODUCTION
Ported from my Stay Put REDUX mod for Starfield that keeps clutter from flying all over the place.
With a bit of trial and error (OK, a LOT of trial and error), I was able to disable havok on references with NO VANILLA OVERRIDES using quests, spells, magic effects, etc.
LIMITATIONS
- Items on cell boarders may still scatter when hit - Since the mod detects cell changes, items on cell boarders may be missed as the quest resets and the alias is refilled.
- Items cannot be grabbed - If you wish to move an item, pick it up first, then drop it from your inventory.
- Some items will still move if you hit them - This is simply due to the possibility of hitting the item before havok is disabled. It's not something you'll probably really notice though unless you are purposefully running around on tables, etc trying to knock things off.
HOW IT WORKS
- Several form lists include items like chems, aid, food, drinks, misc and moveable statics. All the stuff that tends to go flying everywhere. This makes it easy to update if I missed anything.
- A Quest is set up with a Reference Collection Alias that uses the form lists to dynamically add loaded references to the alias.
- A script is attached to the alias that disables havok when the alias is initialized.
- Some custom scripts, a magic effect, perk and spell are attached to the player that tracks when the player changes cells and then resets the quest with the Reference Collection Alias. This ensures that the Alias is refilled with nearby objects to disable havok on them. It will also reset the quest on loading a save. There is a failsafe added to ensure that the script is finished before the quest is reset to keep from having suspended scripts. See Detect Player Cell Change (Without Polling) for a performance friendly way to tracking player cell changes.
- There are no vanilla forms overridden which means no conflicts, no needing updates when Fallout 4 is updated, and no patches for bug fix mods.
TIP
Placing items in workshop mode, or just by grabbing and moving? Leave the area and come back. Those items will have havok disabled.